Quake 4 problems...

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25 Jul 2007
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I'm running Windows Vista, E6750 and a 320mb 8800GTS. Latest drivers and patch.

Quake 4 looks absolutely fugly. Everything in menu is set on high @ 1680x1050. The shaders seem to be disabled, so it's all raw textures. Has anyone had this problem, and have they fixed it?
 
I've fixed. Turns out ambient lighting was turned on!

Snowdog: I honestly can't tell any difference between high and ultra. I guess ultra is a little sharper?

Hurrah for brainless shooting action!:
 
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I'm running it on ultra now though. :D The lighting does look better and the whole game feels less "static." Just got to the bit where you're Stroggified, really cool.
 
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