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Quake4 24" max settings

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21 Apr 2007
Posts
113
I have just upgraded from a 20" dell to a nice new 24", this thing is the bomb and Oblivion looks sweet etc.

But the frame rate is really low, it was never amazing but it is now unplayable.

I have a 7900GTX, Opteron 170 dual core running at 3.3GHz. and 2Gb of RAM

I have it on Ultra textures and the AA + AF on almost full but I thought my PC wasa beast. :(

This is an OpenGL game so I tried new drivers but no change.

help me plz.
 
Just wondering - if you drop the resolution on the 24" monitor how does it look? Think I'd sooner loose resolution rather than things like HDR etc.
 
So you think my rig can't handle it ey. I have had a go at overclocking the CPU as a Opteron should easily hit .6 but my RAM is crap. I went for the low latency CAS2 stuff rather than the high speed memory, which means i have to put it on a divider and I just cant get it past .4 at the moment. i am hopeless at this whole setting up a divider crap lol

I really don't wanna buy a new PC until there are some DX10 games out as after playing GoW i am underwealmed by most other graphics, (need UT4 and Crysis). I have not had this a year yet and it was all top end stuff when I got it. I could always overclock the graphics card aswell though.

When I run it at 1050 it looks a bit blury but it is playable. although for some reason on Quake4 the crosshair is really low res so this makes it look even worse.

I guess i need to drop various settings to see what is causing the problem, apparently the ultra textures just kill the graphics card memory but don't actually look much better.
 
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The resolution is the best thing about having the 24 inchers, theres no point dropping it as the pixel mapping goes and you loose the clarity you purchased the monitor for in the first place, first thing would be to drop AA slightly as the bump in resolution will mask AA more than on a 20 incher
 
If you want to drive a display that big at high resolutions (they look horrible at lower resolutions)

you will need 2 things: 8800 and a C2D.

Possibly throw in some more ram for ultra textures, esp. if using vista.
 
Just take off the eye candy dude! none or 2xAA, 4xAF and med/high textures and settings.

Quake 4 should do well on your system though, I know the crosshair problem but just deal with that and appreciate the rest of the screen being lovely. And yea, quake 4 high to ultra textures is minimal difference.
 
Think its your CPU as on my dell2405 I can run Q4 @ 1920x1200 with full AF + high rez textures + vsync and get a very smooth FPS. AA really hurts this game but @ 1920x1200 you do not really need it.

I only have an 7800GTX512 so even with my older card it is good as there are also official patches for both Intel dual core + HT.
 
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Firstly you really do need a new card as the 7900 will be struggling at 1920x1200. 8800 GTS 640MB or GTX will do a lot better.

Despite a couple of comments in this thread I see no problem with your CPU. A 3.3Ghz dual-core Opty is easily a match for a C2D E6600 and should be fine for Q4 at any res.
 
WesleyBurns said:
If you want to drive a display that big at high resolutions (they look horrible at lower resolutions)

you will need 2 things: 8800 and a C2D.

Possibly throw in some more ram for ultra textures, esp. if using vista.


basically , this advice, is entirely wrong ,all of it. you don't need a better cpu for higher res, cpu's make no impact on resolution, if you can get 200fps at 640x480 your cpu is still capable of providing the info for 200fps at 1920x1200 aswell. the only thing that changes is how detailed it draws everything the cpu tells it too. the cpu just sends a message saying model x is at position Y, draw in res x. the only difference at different resolutions is that gfx draws the model in more detail the info on physics, and everything else is exactly the same.

vista, you don't need more mem cos of vista, vista uses basically no more memory that XP, its footprint is around the same size, the rest is just system cache which is instantly released to applications when asked. you don't need a 8800gtx just to run high res. you're running at a higher resolution which is asking more of the gpu, and if you run 4xaa, it doesn't take the same amount of power to run 4xaa at 1024x768 and 1920x1200, its a LOT more detail and there for a lot more info to process aswell. so its physically doing a lot more work and a lot more detail its adding at the same aa level. drop aa a little, maybe. i can't remember what 7900 gtx's were, 512mb? or only some, or none, if you have a 256mb card thats probo the issue, whack it down to high textures, ultra makes little to no difference. from what i remember it really just uses the same textures but uncompressed, but compression is extremely efficient in modern gfx cards and you aren't losing really any detail with compression. on a 256mb card this can be very bad for performance. depends on the game. i don't know how much mem quake 4 needs with/without compressed textures so dunno if it hurts a 256mb card, or a 512mb card aswell.

its fairly clear that nvidia texture compression is much less efficient though, which would infact mean that there should be a smaller difference between uncompressed and compressed textures compared to ati cards. this is why in some high end games a x1900 with 256mb series card can beat a 8800gts 320mb card at 1920x1200, because the textures are too big to fit in the 320mb, but not the 256mb of the ati card.

basically just drop the aa level a little, it will be barely noticeable, as you up the resolution you get diminishing and far less noticable improvements from same levels of AA. play around, actually first just drop from ultra to high and see what happens, might be able to keep aa/af levels very high. then drop aa 1-2 levels. a 7800gtx is more than capable of more than playable frame rate at 1920x1440 with 4xaa and high af according to anandtech review.
 
WesleyBurns said:
If you want to drive a display that big at high resolutions (they look horrible at lower resolutions)

you will need 2 things: 8800 and a C2D.

Possibly throw in some more ram for ultra textures, esp. if using vista.

Rubbish, all he needs is a new graphics card, my 2.75ghz opty 170 + 8800GTX flys in any game, the the OP, OH MY GOD how did you get your opty170 to 3.3ghz ??!?!!?!! :eek: Phase?
 
eracer2006 said:
dont bother with an 8800, its overkill. get an x1900 or x1950xt

as ive put many times before, my card doesnt struggle with any game on full settings.
Rubbish

I had an x1900xt-x before my 8800gtx and there no way it could handle FEAR or Oblivion at 1920x1200 with the eye candy turned up...

Yes the x1900xt- & x1950xt-x are very fast cards, but just not fast enough for 1920x1200 gaming...
 
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If you want to be running max settings on a 24"er then really you should be looking at a 8800GTS-640 or better.

Failing that just be realistic about it and drop the AA/AF to a sensible level (2x/8x).
 
chaparral said:
I had an x1900xt-x before my 8800gtx and there no way it could handle FEAR or Oblivion at 1920x1200 with the eye candy turned up...

I've got a Dell 24 inch, and my GTX has just arrived. Due to some limitations it's currently running at 1x not 16x, but that'll get fixed next week.

Also coming next week is an Opteron 185, which should run at 3GHz or there abouts. So there won't be any CPU bottlenecks, nor memory since there's 2GB of redline.

I was rather disappointed yesterday when I looked at Oblivion - but that's obviously because of the 1x issue.

When I've got it running properly, what kind of settings in Oblivion can I expect to get away with, smoothly?
 
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