Quantum Conundrum - Thread

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It has been a year and a half since developer Kim Swift left Valve for Airtight Games, where she was given the offer to lead a team and work on her own project. Following up on an idea that came to her during a stroll to the local bakery, Swift wanted her new game to appeal to a broad audience while still challenging the hardcore gamer--similar to the critically acclaimed Portal. Quantum Conundrum is her team's new venture, a first-person puzzle platformer set in an inexplicably large mansion with themes heavily rooted in science. Your puzzle-solving tool is an IDS (interdimensional shift device) glove that lets you shift dimensions--therefore changing the physics of your environment--as you make your way down to the bowels of the manor.

http://uk.gamespot.com/pc/puzzle/qu...-preview-first-look?sid=6330901&mode=previews
 
Following the game's unveiling yesterday, Square Enix and Airtight Games officially announce Quantum Conundrum, calling their first project from Portal co-creator Kim Swift "a quirky and engaging first-person platform puzzle game." This offers some additional details about the game, and is accompanied by this trailer and some screenshots and word that the Quantum Conundrum Website is now online. "The team at Airtight Games is creating an engaging puzzle game complete with a charming story and witty, humorous touches throughout," said Mike Fischer, chief executive officer of Square Enix, Inc. "We’re confident Quantum Conundrum will appeal to a broad audience and are thrilled to be part of the team that will bring this game to life." Continue here to read the full story.

Bluesnews
 
http://store.steampowered.com/app/200010/
The Steam Page for Quantum Conundrum now features a demo for this puzzle game from Airtight Games and Portal originator Kim Swift . Here's the premise of the game:
When you, as a young boy, are dropped off to visit your uncle, you notice something’s wrong. First, he’s not there to greet you. Second, there’s the explosion that happened right as you arrived. And third, the house seems to be even weirder than you remembered it. Now, your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device (or IDS), to switch between dimensions and solve puzzles. That sofa too heavy to move? There’s a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge? There’s a dimension for that! Just switch to Anti-mavity Dimension and things begin to float upward. Need to make things heavier? There’s a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle!
 
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