I've heard time and time again that you don't want too much bass response in an FPS headphone, but also we all know that explosions are a pretty key part of the immersion of most games, FPS's very much included. Now, what's been weirding me out about a lot of these discussions, both in saying bass heavy are bad for FPS's and saying bass light/open back are bad for explosions and other bass-reliant immersion, is why not just EQ them?
I realise not /everything/ has the ability to EQ it but in PC gaming surely everyone with a soundcard can EQ their headphones? I've heard some people complain about sound quality with software EQ's but honestly I've never really noticed it and it's been a long time since I've left the EQ flat on pretty much any set of headphones on my PC.
So why is it then, that we harp on so much about the sound signature saying that you have to take a tradeoff between positional audio, and of immersive bass booms? Why not play normally with bass ramped up and then just tone it down for say high level ranked CS games?
(Somewhat related, this is one of the problems I've had with the HeadFi list because for example it rails on the XB500's which sure, are pretty dire out of the box, but they're absolutely lovely once EQ'd)
As a general question why is EQ'ing slipped under the rug? Why not review headphones on how people will actually most likely end up using them (and maybe note what EQ settings were preferred by the reviewer) than discard potentially really nice cans because their stock response isn't ideal?
TL;DR: Why not just EQ bass heavy headphones when we want to play competitive FPS's or ramp up the bass on say open backs when we want big boomy explosions? Is there a sound quality issue that I've just not noticed in my software EQ?
I realise not /everything/ has the ability to EQ it but in PC gaming surely everyone with a soundcard can EQ their headphones? I've heard some people complain about sound quality with software EQ's but honestly I've never really noticed it and it's been a long time since I've left the EQ flat on pretty much any set of headphones on my PC.
So why is it then, that we harp on so much about the sound signature saying that you have to take a tradeoff between positional audio, and of immersive bass booms? Why not play normally with bass ramped up and then just tone it down for say high level ranked CS games?
(Somewhat related, this is one of the problems I've had with the HeadFi list because for example it rails on the XB500's which sure, are pretty dire out of the box, but they're absolutely lovely once EQ'd)
As a general question why is EQ'ing slipped under the rug? Why not review headphones on how people will actually most likely end up using them (and maybe note what EQ settings were preferred by the reviewer) than discard potentially really nice cans because their stock response isn't ideal?
TL;DR: Why not just EQ bass heavy headphones when we want to play competitive FPS's or ramp up the bass on say open backs when we want big boomy explosions? Is there a sound quality issue that I've just not noticed in my software EQ?