Question about game design

  • Thread starter Thread starter Deleted member 61728
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Deleted member 61728

Deleted member 61728

Hi

I have been learning c++ for quite a while now and am interested in making a tile based/2d game like checkers/chess etc with user input,sound,graphics,etc.

The question is:

Where would be a good place to start ? learning Opengl/Darkbasic ?

What compiler/program to use ?

Also does anyone have any good links/guides on this ?


Thanks
 
for a 2d game I'd probably just use the windows API. Its very easy to use to make a game once you know how to display bitmaps with masks etc. Opengl is very friendly to use too and you should be able to knock up a pretty cool looking board 3d game in that. Nehe is by far the best opengl tutorial site/book out there.

Planning on creating an AI component for chess? good luck :p
 
Whew, this is a reasonably large project from the sounds of it ^^.

Only two real directions for games these days, the Microsoft route which is all directX, but has good support and integration, or the Open Source route which is OpenGL/OpenAL, various other open source libraries that you will have to learn to put together.
 
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