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- Joined
- 6 Mar 2003
- Posts
- 87
Okay, this is an issue that I found repeated many times over the net when trying to find a solution so I wonder if anyone can help.
As we know, widescreen LCD monitors use a different aspect ratio and as a result, older games/software which don't support this resolution nor windowed mode will stretch the screen.
There's many problems with that though. For one, your mouse will move faster across the screen horizontally and for games this is a major problem. Few games let you modify horizontal movement separately.
So my question is, is there any way to make your LCD screen not jump to full screen when switching to a resolution? Say I use 1280x960 - would it not be possible to make the screen show 1280x960 inside the screen, with borders padding the rest of the pixels in black. It would basically be a resolution of 1680x1050 but with only a grid of 1280x960 being used:
http://www.theredavatar.com/LCDExample.jpg
As you can see, the image on the left is stretched - I want it like the one on the right. Where there's black on top and left & right of the image padding the actual output, so the screen can stick with 1:1 pixels so no blurring occurs.
So, is this possible?
As we know, widescreen LCD monitors use a different aspect ratio and as a result, older games/software which don't support this resolution nor windowed mode will stretch the screen.
There's many problems with that though. For one, your mouse will move faster across the screen horizontally and for games this is a major problem. Few games let you modify horizontal movement separately.
So my question is, is there any way to make your LCD screen not jump to full screen when switching to a resolution? Say I use 1280x960 - would it not be possible to make the screen show 1280x960 inside the screen, with borders padding the rest of the pixels in black. It would basically be a resolution of 1680x1050 but with only a grid of 1280x960 being used:
http://www.theredavatar.com/LCDExample.jpg
As you can see, the image on the left is stretched - I want it like the one on the right. Where there's black on top and left & right of the image padding the actual output, so the screen can stick with 1:1 pixels so no blurring occurs.
So, is this possible?