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question:using fraps on quake 4

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im using fraps to see how my system is, for most of the game it stays at 60 but if i get too heavy graphics it goes down to 46

i have no idea if this is good or not

and its set on 1024x768 AA-OFF vsync on

if i have vsync off i get 60, and 50 when i get heavy graphics

is this normal for it to go down?

my specs are

nvidia 6800gt card
1GB ram
AMD 3700 processor

i do have hitching when i get to these heavy graphics also the hitching is at the start of the game when he is floating in soace
 
Perfectly normal for it to go up and down. Normally you find when there is a lot of action on the screen the FPS suffer.

60FPS is ideal when playing games, you normally want anything 35+ but really depends from person to person on how sensitive they are to performance. Not bad for your spec at all.
 
thanks for clearing that up

does anyone know how to tweak opengl settings as this is what is causing the hitching

as far as i know you cant do anything as its with the driver
 
no not pauses more like (judders)(slight shaking) (wobble) on certain graphics on the game also happens in doom3
 
it shouldn't be as i know people who have the same card and lower specs who can run quake without any problems,i should be able to run it at 1024x768 2x AA
 
wigster said:
no not pauses more like (judders)(slight shaking) (wobble) on certain graphics on the game also happens in doom3

well i got my new gfx card this morning crossing my fingers that i would stop getting those wobbles in certain part of the game but im still getting it :(

would it be a ram issue cant be faulty as ive ran mem test with no errors

so i now have
1GB ram (Geil)
AMD 3700 processor
ATI HIS x1950pro
 
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