Rainbow Six Vegas Patch 1.05 Released

Soldato
Joined
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N.E England
In a shock revelation, a R6V patch will be released tommorow;

Here's the final list of patch content. The patch will be released on 7/18. Additionally, all Red Pack and Black Pack maps will be released for the PC version at the same time as the patch

http://forums.ubi.com/eve/forums/a/tpc/f/3801065024/m/1051031065

here is the change log;

Overview
========
Features:
* Update - Ping values are now displayed in milliseconds.
* Update - Chat text now fades after a few seconds
* New - Added widescreen support for the game
* New - Assassination and Conquest game modes added
* New - You can now customize your name in LAN games.
* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)

Bugs fixed:
* Fixed an issue with weapons firing on their own after a respawn
* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
* Fixed a bug that prevented the console from being used on dedicated servers
* Fixed a bug where text would remain present after one game in the chat box.
* Fixed a bug that made servers unavailable after being up for a certain amount of time
* Fixed a bug with clients being stuck in the lobby window while playing
* Fixed a bug that incorrectly displayed the wrong map in the server browser.
* Fixed a bug where the canister would not be availabe during a second game
* Fixed issues with C4 not working as intended with doors
* Fixed a bug with snake cam vision remaining in observer mode
* Fixed a bug that allowed a grenade to be thrown while firing a weapon
* Fixed an issue with using the snake cam on an opened door
* Fixed a bug that allowed restricted items to be used coop terrorist hunt
* Fixed an exploit with deployables used on opened doors
* Fixed a bug that made the depot station not close properly if you scored as the game ends
* Fixed a bug that made enemies not appear on the radar while taking cover
* Fixed a visual bug with using doors while taking cover
* Fixed a bug that allowed grenades to be thrown through doors after using snakecam
* Fixed a bug that made it so that you could potentialy have no weapon equipped
* Fixed a bug that allowed players to join an already full game which would result in a freeze
* Fixed an exploit that allowed people to stack a team for a game already in progress
* Fixed many issues with grenades going through walls
* Fixed a visual issue with the ballistic shield, it was appearing low while being held up
* Fixed a bug with the minimap dissapearing after a kill
* Fixed a visual issue with headgears that was affecting their brightness
* Fixed an issue with windows breaking out of sync on clients
* Fixed an issue with the players appearing to slide while taking cover
* Fixed a bug that made Logan slide through walls while taking cover
* Fixed a bugged animation while using gadgets in take cover
* Fixed a bug that made realistic mode revert to normal after a save or checkpoint
* Fixed a bug that didnt save your loadout if Terrorist hunt SP
* Fixed an issue with equipment loadout not persisting throughout games
* Fixed an issue where game doesn't apply set equipment after a game restart
* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
* Fixed a bug that removed item restrictions after a map rotation cycle
* Fixed a bug that allowed dead players to communicate with live players
* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
* Fixed a bug that would reset gun configuration after a map load
* Fixed a movement bug that would make you slow if you changed directions rapidly
* Fixed a bug that would let game options be changed at the same time crashing the game
* Fixed a bug that gave hostages 2 target arrows instead of 1
* Fixed a bug that made equipment and reload not work together if pressed almost at the same time
* Fixed a bug where the reticle could dissapear while doing rapel
* Fixed a display issue with custom camo colors not showing up properly
* Fixed a bug that wouldnt let armor be colored in certain situations
* Fixed a move in the clien loby that made the background move
* Fixed a display bug for buttons to press while using the Xbox360 controller
* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
* Updated Chat system so that new lines refresh chat
* Updated Mouse click system so that the correct pieces of equipment are selected when clicking
* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
* Updated the Team icon over characters head to be more visible under certain situations

Seems the patch is out now here is the link

http://www.3dgamers.com/news/more/1096487361/
 
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It's funny how I seem to be anticipating patches as much as games these days :mad: Last time it was with M2TW's 2nd patch

Anyway, wow, only a few hours ago I was on the ubi forums reading how they had delayed the patch one more day - but it's up now :) Time to reinstall the game... It was quite good except for the instability.
 
SebC said:
It's funny how I seem to be anticipating patches as much as games these days :mad: Last time it was with M2TW's 2nd patch

Anyway, wow, only a few hours ago I was on the ubi forums reading how they had delayed the patch one more day - but it's up now :) Time to reinstall the game... It was quite good except for the instability.

Also they have officially added Widescreen support :D wonder if AA works with ATi card's now.
 
It was released like 8 months ago - I think you lose your right to be annoyed at spoilers after a certain amount of time! Especially on games with un-important story lines :p

-RaZ
 
MoNkeE said:
It was released like 8 months ago - I think you lose your right to be annoyed at spoilers after a certain amount of time! Especially on games with un-important story lines :p

-RaZ

Don't actually care when it was released tbh. I've just started playing it so therefore im going to be annoyed if someone posts a spoiler without even thinking or disguising it. Whether the story line is unimportant or not isn't really relevent I now know the ending and it annoys me. K?
 
Tom|Nbk said:
Don't actually care when it was released tbh. I've just started playing it so therefore im going to be annoyed if someone posts a spoiler without even thinking or disguising it. Whether the story line is unimportant or not isn't really relevent I now know the ending and it annoys me. K?

:p
 
Tom|Nbk said:
Don't actually care when it was released tbh. I've just started playing it so therefore im going to be annoyed if someone posts a spoiler without even thinking or disguising it. Whether the story line is unimportant or not isn't really relevent I now know the ending and it annoys me. K?
Lol storylines in games suck anyway :p
 
Tom|Nbk said:
Lol the guy edited it apparantly he still thinks the ending to the game isn't a spoiler :rolleyes: nub.

Yeah, I would be damn annoyed if I had seen that as well. I've been waiting for a good patch so I can enjoy the game as it was meant to be played.
 
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killer_uk said:
Yeah, I would be damn annoyed if I had seen that as well. I've been waiting for a good patch so I can enjoy the game as it was meant to be played. Some people.

Really annoying wish people would at least try to engage their brains before posting sometimes honestly :rolleyes: .
 
Ok so I just had a little look at the patch.
Widescreen support = bull
Only one widescreen res supported ... And not 1680x1050

Performance has improved a little but doesn't make it any more playable.
Haven't checked out the online
 
Still enjoyable, but my guys seem to have lost their IQ somewhat. They seem to delay after opening a door, leaving them open to bullets.
 
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