Random crashes in Cyberpunk

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Hi guys.

Been out of the the loop now for a few years what with work commitments and a young family.

Anyway I've recently un mothballed my old trusty pc and I'm getting regular random crashes when playing Cyberpunk.

I have no idea as to why as I've not loaded up the graphic options or anything, just running it as it comes at stock.

I still think my system has plenty to offer running a 3700x, 32gb ram and a rtx 3070.

Any one got some quick tips I could try.

TIA
 
Random black screens and the odd BSOD. I have just updated my nvidia driver lets see if that helps.

I will report back, cheers guys much appreciated.

On another note has anyone else had this happen to them or am i just unlucky?
CP devs ominously warned players that the CPU load will get higher with 2.0
Maybe it triggered some instability with CPU or memory
 
I had this issue with CP and Phantom Liberty... Turned out my 3600mhz CL16 LPX didn't play nice at 3600mhz with either XMP profiles with my 5700x/motherboard, turned off XMP and set it to 3200mhz manually with the rest set to auto... Never had a crash again...
The update from stock GOG edition CP to 1.6 patch to 2.0 to PL didn't make it anymore stable, GPU drivers made no difference old or new, nor did the fact I had my 4070 heavily undervolted or if I ran it at stock settings - as I tested every variable, so it is 110% a ram issue if you're getting CTD mid game, mine would happen anywhere between 5-10-20-90min random intervals, never could trigger it manually.

I ran a MemTest64 test for nearly 6 hours doing infinite loops just for extra confidence that it was fixed, if it hadn't been for the absolute babe that is @mrk suggesting this as the problem, I'd of never fixed it and would have RMA'ed the ram.
 
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I had this issue with CP and Phantom Liberty... Turned out my 3600mhz CL16 LPX didn't play nice at 3600mhz with either XMP profiles with my 5700x/motherboard, turned off XMP and set it to 3200mhz manually with the rest set to auto... Never had a crash again...
The update from stock GOG edition CP to 1.6 patch to 2.0 to PL didn't make it anymore stable, GPU drivers made no difference old or new, nor did the fact I had my 4070 heavily undervolted or if I rand it stock settings - as I tested every variable, so it is 110% a ram issue if you're getting CTD mid game, mine would happen anywhere between 5-10-20-90min random intervals, never could trigger it manually.

I ran a MemTest64 test for nearly 6 hours with 0 hours doing infinite loops just for extra confidence that it was fixed, if it hadn't been for the absolute babe that is @mrk I'd of never fixed it and would have RMA'ed the ram.
Cheers buddy. I actually do still have xmp enabled. I will knock it off and try that also. ;-)
 
Cheers buddy. I actually do still have xmp enabled. I will knock it off and try that also. ;)
You're welcome mate, @mrk helped me not send my ram back, so if I can reciprocate then I've returned the favour for his help :)

Before you start, go ahead and download MemTest64 it's free and set it to infinite loops (so it just repeats over and over) and run this for 10-30 mins per test at whichever mhz you try it at, when it's behaved for half an hour, have a go at gaming... IF it then behaves fine, just run MemTest64 overnight or for 3-9 hours obviously with nothing running in the background, no screensaver/sleep/steam/apps in the background, and just check on it every so often or do it before bed and check in the morning :)

I'd try yours with XMP profiles 1 and 2 first, IIRC 2 is the recommended spec and 1 is less or more voltage - but don't quote me on that... Then if it still doesn't behave, turn off xmp altogether and just set it to the mhz it claims to run at with the rest at auto...

IF that doesn't work set it to 3200mhz again with just the mhz speed and rest on auto with no xmp and it'll behave, as we have similar setups :)

FWIW as I say, I tried every variance and even at 3200mhz with xmp on profile 1 or 2, it didn't behave, as soon as i turned xmp off, manually set it to 3200mhz and left the rest on auto like timings/voltage etc, it behaved. Oh and it only really did this on this game to start with then randomly on Starfield, despite completing around 15-20 games since late July when I finished building the rig, so it does seem at first like it's the game being dodgy, but trust me it's just fluke! I played the Phantom Liberty for like 6 and then 9 hours at a time after fixing the ram issue and never had it play up again with that game :)

Let me know how you get on :) Fingers crossed for you mate!
 
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What resolution and graphic settings are you using? whilst troubleshooting have you just dropped it down to a lower resolution and low gfx settings just to see if crashes are still present or it brings stability?
 
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