Hello, with the impending release of these new fangled "RTX" cards, do any of us actually care about ray tracing?
For me I don't think it will add very much, like its a cool new way of doing stuff, and at a professional level will likely save Disney a bunch of time and money on their next block buster, but from a gaming point of view, even if there were games that use it, it seems like it wouldn't add very much to the end result.
I mean I'm sure developers will be happy to be able to just flip a switch in the game engine instead of having to go through the game and manually add texture and lighting maps to a scene, but by the sounds of it there will be a big old performance hit, and I'm not sold that it will actually improve the end result.
Add to that, if only a hand full of top end cards will even be able to pull it off, just means that if a game dev wants to actually sell a lot of games, they will need to do it the old way as well for at least a few more generations.
I feel like this is just going to be another PhysX or hair works, NVidia will pay a few devs to add it to their games, but no one will actually use it or care.
What do you guys think? Next big thing or not?
For me I don't think it will add very much, like its a cool new way of doing stuff, and at a professional level will likely save Disney a bunch of time and money on their next block buster, but from a gaming point of view, even if there were games that use it, it seems like it wouldn't add very much to the end result.
I mean I'm sure developers will be happy to be able to just flip a switch in the game engine instead of having to go through the game and manually add texture and lighting maps to a scene, but by the sounds of it there will be a big old performance hit, and I'm not sold that it will actually improve the end result.
Add to that, if only a hand full of top end cards will even be able to pull it off, just means that if a game dev wants to actually sell a lot of games, they will need to do it the old way as well for at least a few more generations.
I feel like this is just going to be another PhysX or hair works, NVidia will pay a few devs to add it to their games, but no one will actually use it or care.
What do you guys think? Next big thing or not?