Ray Tracing makes RTX 3060 very unstable

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23 Mar 2021
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I sold my old GPU for miners and bought MSI RTX 3060 Ventus 2X instead. I'm going to use this with a 1080p 165Hz monitor until GPU prices go down again.

I'm trying to overclock it and achieved 2137Mhz core and +775Mhz memory in stress tests and non-RT games. Even Port Royal stress test was stable and it utilizes ray tracing. However, I couldn't even get past the loading screen in Cyberpunk 2077 and CoD CW also crashed frequently. I had to lower maximum boost clock down to 2055Mhz to get my GPU stable. I'm still not 100% confident that it's stable but I hope so. If I disable Ray Tracing in these games, I have no issues.

So is this a common thing with RTX cards? And does increasing core speed affect RT and Tensor cores too?

By the way I found that the Boundary Benchmark in Steam seems to be the best stress test for testing OC stability.
 
RT uses more power which generally means lower clocks so that's probably why your overclock is becoming unstable.
 
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