Hi, had my new Razer Krait mouse about a week now, first 'gaming' or high DPI mouse I've owned. It's very good in UT2K4 instagib, but it's so light that in some other games (ironically RTS games since the Krait is supposedly for RTS/MMO games) it's hard to use.
The specific problem is that the mouse is so light, so frictionless and my desk is so smooth that it's very hard to double click on anything. Just the act of clicking a button moves the mouse slightly, and so the double click often doesn't register (for a double click to count the mouse has to not move) since the two clicks are with the mouse in a slightly different position. It's not a sensitivity problem (indeed I have that set quite low, around 2), it's just about weight and friction. It's also not related to double click speed.
So actually this RTS mouse is excellent for FPS games but poor in RTS games like SupCom, where you need to double click to select all units of one type.
Should I buy a mouse mat (I'm not using one) and can anyone recommend one that would give just enough friction to improve things? I think most of them are designed to reduce not increase friction.
Thanks,
Simon.
The specific problem is that the mouse is so light, so frictionless and my desk is so smooth that it's very hard to double click on anything. Just the act of clicking a button moves the mouse slightly, and so the double click often doesn't register (for a double click to count the mouse has to not move) since the two clicks are with the mouse in a slightly different position. It's not a sensitivity problem (indeed I have that set quite low, around 2), it's just about weight and friction. It's also not related to double click speed.
So actually this RTS mouse is excellent for FPS games but poor in RTS games like SupCom, where you need to double click to select all units of one type.
Should I buy a mouse mat (I'm not using one) and can anyone recommend one that would give just enough friction to improve things? I think most of them are designed to reduce not increase friction.
Thanks,
Simon.
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