Recurring issue with Bethesda games.

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8 Sep 2010
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510
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Kent
Ever since Fallout 3, I have had a rather annoying issue with the graphics engine that Bethesda utilises.

If I have HDR enabled and I look at the sunny sky everything gets bright, as it should. But, when I look at the floor again the picture noticably gets slowly darker. This wouldn't be a problem if it was only when I looked directly in to the sun, but it happens if I so much as look up slightly. The constant change between the two brightness levels really starts to grate after a while.

But, it seems that having crossfire on alleviates the issue... but then I get a mild microstutter. I have played with bloom on instead, but I think HDR really makes the game look a lot better.

The same scenario has been happening for me with Skyrim, but it seems that crossfire enabled stops the issue totally... but I thought skyrim didnt have a CAP?

I'm not sure if I have explained this as best I could, but can anybody give me so info in to how I can avoid this, what I would describe as, light flicker?
 
I thought it was just a 'feature' in skyrim - not sure if it's exactly the same thing, but it's like they're trying to simulate the way everything seems dark for a moment after looking at the sun. I can't stand it either, wish I could stop it happening.
 
It's sort of along the lines of this video I found on youtube. But for me, the ground is dark when you look down and takes a while to return to normal. I think it is supposed to be a "pupil-response-esque feature"... I hate it.
 
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