Replay value and game 'lastability'

Wej

Wej

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I've recently finished Bioshock (not a difficult thing, I'll grant you but generally I don't finish games because I get bored with them) and after the euphoria of finishing it passed, I was left a little disappointed and lost. The reason for this, as I'm sure many people will have experienced before, was that I couldn't see a good reason to go back to the game once I'd finished it. Sure, I could go back and do it on a harder level or try and do it 'better' (I harvested rather than saved most of the little sisters), or even attempt to get some of the achievements I missed, but none of these reasons tempted me to reload the game after the last session.

The more I thought about it, the more I realised that while Bioshock is a very good game, having little reason to return once completed prevented it (in my eyes) from being a great game. Yes, I can trade it in against another game (and recoup a large part of the cost) but even so, is this something I should expect with games - the fact that once I have completed it in some way, it's over?

To draw some parallels, I'm an avid film watcher and book reader, and I regularly re-read books and re-watch films I've seen before, sometimes more than once. Why do I not find the same thing with games, or is it that I've just not yet found a game that deserves to be replayed? When you watch a film or read a book again it's not for the twists/shocks/surprises, as you know what's coming - it's for the direction and acting. Is this missing from games so that once played once, there's no reason to go back?

The way I see it, the only reason to keep playing a particular game is: -

1. Achievements. Guitar Hero 2 falls into this category, as there are still some achievements I'd like to get, although achievements in most games are lacking in creativity and seem to be added on as an afterthought.

2. Multiplayer. This is something very lacking in Bioshock, and the challenge of competing or working with other people always extends the lifetime of a game.

3. Non scripted/open-ended games. There are many games that you can play again and again simply because they are generated randomly, have multiple paths through them or are simply designed so that there is no 'finish'. Hence my addiction to games such as Pro Evo and (previously) Civilisation on the PC.

Ultimately, should the rating/review of a game reflect the replayability of the game as a significant part of the final score or am I being too hard on the more 'cinematic' games that, once played, are over for good? Should Bioshock be considered a classic despite the short lifetime of the game, or should other games that I may still be playing in a year's time be rated higher, simply because they are better value for money?

Interested in your opinions... :)
 
it all depends on the game type really, or the single player versus multiplayer arguments.

but i do agree with bioshock being a play through only once kid of game, just not enough in it for replay, which is odd because i have played all the half lifes through many times whilst they are much more linear, but also challenging in some places... unlike bioshock.

i personally get bored of open ended games these days though, oblivion being the prime example, they just dont make them like they did before. but it's where the shift in community focus is though, most people want multiplayer with challenging opponents who can create tactics an AI could never possibly pull off, then there's the social interaction part of it aswell... somewhat hindered by 'immature gamers';


i'm sure i had a point somewhere
 
This is the reason I rent most of my games these days. Especially glad I didnt buy Bioshock. I really did enjoy it but I completed it twice in the space of a week on different levels but would probably have never touched it again.

I generally only buy games now that will have some replay value or the option of good quality multiplayer. I have hardly put down my guitar for guitar hero 2 over the last few months. Its the only console game I've ever had that has had so much replay value. Well possibly Goldeneye on the N64 but that was only because I didnt want to do my coursework at Uni.

To answer the question, in my opinion, I think a good percentage of a games rating/review should be given to the replay value. I'd have been annoyed paying £35+ for bioshock. First time through only took 1 day. Granted I took a bit longer going through the game the second time but at the end of the day I'm glad I could just send it back and get the next game on my list.
 
I'm glad it's not just me then - I was beginning to think that my age was showing, expecting games to give me months of enjoyment rather than weeks or days. ;)
 
I think it comes down to time to make the game and size of the media. Bioshock should have been a game with tons of replay value.

Its a con that people even think there is an alternate path. The only difference is one button push to harvest or save and a few seconds of footage at the end.

What this game really needed was a different route through the levels once you made your first choice to kill or harvest. A level or three that you could only play one route or the other.

Maybe also once you made your choice the big daddies should have behaved differently towards you. Or plasmids that you only got through one method.

I used to find replay value in games that where single player but not so much anymore. Maybe I just dont have as much patience anymore to keep revisiting the same SP levels.

Even jedi academy on the pc although similiar in style to bioshock the different powers depending on your path gave it atleast one more walkthrough.

Bioshock couldve done the same.
 
The con with Bioshock was that the developer's videos always said it would break the typical FPS mould of running through a linear path in corridors! They really boasted that fact, and I believed the hype for a while that it would truely be different and followed it's development...

Then after a few minutes of playing demo I knew I wouldn't be buying the full game. It was just your bog standard boring follow a linear path FPS romp. *deep sigh*
 
I think its do with time. I dont know about you but I wouldn't sit down and re read a book immediately after I finish it, same for a movie. Id give it a good couple of months at least before i went back, its the same with Bioshock.
 
I think its do with time. I dont know about you but I wouldn't sit down and re read a book immediately after I finish it, same for a movie. Id give it a good couple of months at least before i went back, its the same with Bioshock.


I would agree with that and can see me playing it again sometime in the future :)
 
For some reason, i never want to play a game again after completing it.

I played HL2, completed it, never touched it again.
Same with GTA:SA.
Same with almost every game ever!

Here are some of the games i have played through again and again though.

Firo and klawd for the ps1!!! (WOW - VINTAGE!!! :p)
Fighting Force for the ps1
MGS 1 , 2 and 3. (probably the game i have completed the most is MGS1)

And thats really about it...maybe add halo 1 to the pile aswell.

The one reason why i would replay the SP game is because i can play it again doing 2 player co-op with my brother or friend and have some of the best fun you can have on a computer game.

Also, maybe this is one of the reasons why games dont have a lot of replayability?

You can play 2 player co-op on most games, but only over live...where has all the split screen action gone? I cant justify buying another xbox360 and hd tv so i can play a game with my brother - no way! It is a shame though.
 
To draw some parallels, I'm an avid film watcher and book reader, and I regularly re-read books and re-watch films I've seen before, sometimes more than once.

Unlike you I never re-read books and whilst I'll occasionally watch a film again for the most part I don't so renting is perfect for me.

I think it's safe to seperate story games like Bioshock to 'event' games for which I term sports, racing and fighting. (Also mp fps and mp rts). These games offer unscripted one time play events and replayability.

Story driven games have always been one-play whether it's FFVII, Baldurs Gate or Gauntlet and even though I know people do occasionally replay games for the most part after seeing the end credits move on (and for the bigger games rarely even get that far).

With story games there's also the 'next big thing' syndrome especially prevelent with the 360. There is such a wealth of great 'new' games that unless there's some achievement for playing through it again the desire for something new and exciting is too much. Also unlike in our younger days we (for the most part) have more disposable income so we can afford to spend.

I don't think games have changed at all, if anything there are more story driven games around at the moment and they're better. The debate is really cost vs hours as game prices have gotten quite high. Whether £40 for 15 hours is justifiable is for people to work out for themselves which is why for some Heavenly Sword is fine and others not.

My 2p.
 
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I finished Bioshock and went straight back onto restarting it.

Main Reason was i wanted to get more enjoyment out of it. sure i completed the game but i think theres a lot more fun and enjoyment to be had.

im not a mad gamer but more of a casual one and id rather spend an hour here and there enjoying a game then rushing through to finish it like a few people.

I genuinly think people will eventually realise that bioshock is a great game. sure it could have been better but so could the other classic games like HL.

Maybe peoples expectations are too high nowadays dragged along by the hype.
 
I really didnt want to kill Ryan on bioshock either... The game lacked choice in my oppinion, fair enough harvest/rescue, but that change much at all really, did it?
 
The only games with unlimited replayability are sports and other multiplayer games, games that are different each and every time you play them.

I find these are the only games that i enjoy now, single player stuff like bioshock bored me senseless.
 
i find deus ex has infinite replayability, im well over 50 times through. But then that might just be me :p

Wooooooooooooooooooooooooooooooooooooooooooooooooooooooooow lol - thats a lot of times...

I played it a while a go and completed it and thought it was great - but still didnt go back and play it again. I think im just a big story nut with games. If i know whats going to happen i dont bother replaying them, why i played every MGS game to date over and over is a mystery though...
 
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