Rift DK2 to Rift CV1, Quality Difference ?

Soldato
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If anyone has moved over from the DK2 to the CV1 was there any huge difference or just slightly more polished in terms of response, Picture quality etc...?

I'd absolutely love to get the Rift but the rather large price of £499 is putting me off so I'm wondering if just getting the DK2 pre-owned for around £200 is worth it ?
 
From what I see, it's all about qualitative improvements.

Worth it over a cheaper DK2? The general opinion I see is 50-50. The Vive however (or Rift+ Touch) is basically the true Gen 1 consumer stuff, and I'd have to agree. Since I only have a DK1, the only way is up, so, a Rift for Me. Or Vive. Still on the fence.

And yes, it's more money. I guess a DK2 second-hand for £200 isn't a bad idea (that cheap, really?) to 'try it out'. And a unit in good nick won't depreciate to nothing.

Sorry, not helping...
 
Bare in mind also that a DK2 will have access to a lot of demos (oculus share) and full games that the CV1 unfortunately doesnt have access to e.g. Alien Isolation
 
While there are improvements, there are also compromises.

The image quality is better - it's clearer, especially towards the edge of your field of view (the DK2 image got blurrier the further from the centre of the lenses you went). However, the compromise is that they used fresnel lenses to do that, which results in god-rays type effects that are most noticeable when you have a bright image set against a dark background.

I'd also argue that the FOV is slightly smaller than the DK2 (which itself was a bit of a drop down from the DK1), though it's fairly negligible.

The tracking volume is certainly improved though compared to the DK2, meaning you can lean/walk around much more easily than before.

Overall comfort is excellent (though if you wear glasses, larger frames are a PITA and IMO unusable, to that point that I've ordered some smaller frames). The built in headphones are surprisingly good indeed.

I received my CV1 as a Kickstarter backer freebie, but if I'd paid for it, I genuinely think I'd have been wondering whether to keep it, or sell it and stick with my DK2.

As it is, I'm keeping it, and will pick up the Touch controller when they launch (which won't work with the DK2 BTW, as they apparently communicate via the headset).
 
I'd absolutely love to get the Rift but the rather large price of £499 is putting me off so I'm wondering if just getting the DK2 pre-owned for around £200 is worth it ?

DK2 'support' from Oculus stops at the end of this year apparently, so you might get 6-9 months out of it.

It works fine with Oculus Home & games just now, but since Home auto-updates itself there might not be a way to stop it from ignoring the DK2 in the future.

SteamVR might be better for longer term support going into next year, but nobody really knows unless we can find a good fortune teller :)

And you'll need to stalk the bay to get a DK2 anywhere close to £200 as they seem to be going for around £300 atm.
 
I would expect that a DK2 running release drivers (with less debug code) that will play final software will actually have a lower system requirement, the res is the same but as the DK2 can only crank 75fps that is nearly 20% less grunt required

A DK2 might be an option for those on lower graphics cards and trying to overclock them to get to the minimum spec.
 
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Having had the DK2 and now owning a Vive, I'd say that the resolution is a step up but not the massive leap that was DK1 to DK2. There's very little SDE with the Vive compared to the DK2 but the key thing is the lack of blur when things move fast. On the DK2, you would see black halos around bright object as they move. Not on the Vive.

I would describe the resolution as acceptable but still not high enough for the pin-sharp visuals we're used to on a modern PC.
 
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