Rift sensor placment for wall mounting?

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Ordered some fully articulated wall mounts that my 2 Rift sensors can screw into from the short stalk bit that can be unscrewed from main stalk, any idea's of best side to side placement and height? from a central sitting in front of unseen monitor and keyboard position? Just to save drilling holes in wall and finding position was not suitable when running Rift setup ETC.
 
Actually if OP doesn't mind on the back of this question I would like to take this further.

Do the sensors need to be 1-2 metres apart as when specified during the setup?
I want to spread my two sensors across the room to capture more area, but I am not sure if this is possible?
 
All I know is that the setup likes you to have overlapping fields, but it also likes them to be parallel if possible. I suppose you could have them further apart in a large room where you could be further away from them. Not sure if you'd sacrifice up close tracking though
 
I'd like to add a question please. I've seen some people say they use 2 sensors further apart facing each other to get 360deg tracking, does this work?

there's more info on the reddit wiki https://www.reddit.com/r/oculus/wiki/touch_360_roomscale
Quite a few people play like this and reports generally suggest a good 2 sensor set-up is almost as good as a 3 sensor setup, but there is a tiny bit of occlusion where neither sensor can see your hands. For the headset itself it should be near perfect.

I've got 3 sensors, one on my desk to the right of the monitor, pointing slightly up (it's a corner desk), one mounted behind to the right near the ceiling and one mounted to the left near the ceiling and even though the sensors are not in the technically ideal locations it's still been flawless for me - except that I have a big mirror which is in sight of one sensor when I'm sitting in front of the computer. occasionally it goes crazy and puts me about 5 metres outside of my guardian bounds. I've fixed that by cutting up an actimel pot and blu-tacking it to the sensor so that it covers the mirror from the sensor's view.
 
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Why the ceiling and what height? and 2.5 meters apart from where or is that between sensors?

And why is that best?

I believe he means 2.5 metres apart from each other - probably just because there is a limit to how accurate they can be over a certain distance. If they are further apart then there will probably be a spot in the middle where tracking is a bit flaky if only one sensor can see you. Note that when the setup comes up with warnings about sensor placement (e.g. it wants you to move a sensor 10cm closer) you can skip through it by clicking continue if you don't have any choice to move your wall..

the ceiling is best because you effectively have a cone of vision from the sensors. If you place them near the ceiling and angle them down then this cone has better coverage and you can get closer to the sensor's x/y position in your room while still being within the tracking volume. If they're at body height then when you get close to the sensor, if you lift your arms or go down to the floor you will be out of the tracking volume.

Also, assuming you are not Mr. Topsy Turvy your furniture is not on the ceiling so you tend to have the best unobstructed view of the play space from there.

There are some picture here which give you a good idea of the tracking volume:
https://www.oculus.com/blog/oculus-roomscale-tips-for-setting-up-a-killer-vr-room/
 
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there's more info on the reddit wiki https://www.reddit.com/r/oculus/wiki/touch_360_roomscale
Quite a few people play like this and reports generally suggest a good 2 sensor set-up is almost as good as a 3 sensor setup, but there is a tiny bit of occlusion where neither sensor can see your hands. For the headset itself it should be near perfect.

I've got 3 sensors, one on my desk to the right of the monitor, pointing slightly up (it's a corner desk), one mounted behind to the right near the ceiling and one mounted to the left near the ceiling and even though the sensors are not in the technically ideal locations it's still been flawless for me - except that I have a big mirror which is in sight of one sensor when I'm sitting in front of the computer. occasionally it goes crazy and puts me about 5 metres outside of my guardian bounds. I've fixed that by cutting up an actimel pot and blu-tacking it to the sensor so that it covers the mirror from the sensor's view.

Thanks that's very helpful :)
 
Why the ceiling and what height? and 2.5 meters apart from where or is that between sensors?

And why is that best?

Zogger has already written a great reply. I am just adding a little to it.

2.5 metres is the distance between the Sensors.

If you google a program called deskscene it will allow you to see what the sensors see. So you can work out the best positions for them.

The Ceiling is best because it's normally the highest place in a room. Having the sensors higher up is better because there is less chance of occlusion. And you should try and hang the senors upside down if you are putting them on the ceiling as they have a wider cone of view.
 
So, in my playspace I have 2 sensors about 2M apart directly in front of me at head height and a 3rd sensor about 2M directly to my right at ceiling height, angled slightly down. This gives me no occlusion issues and a space around 3M x 4M.
 
I'm having good tracking results with my two sensors at roughly 2M apart (room is about 3M wide) either side of the window that the desks and computers are facing. They're at approximately 175CM height using the cheap "security camera" mounts. I positioned them there initially using tripods to test out the tracking, so didn't feel the need to have them much higher. After next pay day I'll probably add a 3rd sensor in one of the other corners.
 
So, in my playspace I have 2 sensors about 2M apart directly in front of me at head height and a 3rd sensor about 2M directly to my right at ceiling height, angled slightly down. This gives me no occlusion issues and a space around 3M x 4M.

Having more sensors reduces the need to put them up high. My 3 sensors are positioned pretty low actually, only 5ft.
 
I've not tried it myself (yet) but Desk Scene seems like what you/we need.

https://www.vrheads.com/how-check-your-oculus-sensors-view-and-boundary-desk-scene - "Reddit user NeoZeroo created an incredibly useful application called Desk Scene that shows you where up to four sensors are pointed, where your sensors overlap, and even where your PC sits in relation to your play area."

download from here
https://www.reddit.com/r/oculus/comments/5gy2my/desk_scene_multisensor_update_check_your_cameras/
 
Well, at the very least the sensor should not be too close (about 2 feet minimum or so I believe) to the touch controllers. Besides that though, overall geometry will be important. As long as it can get angles it can compute positions with, it should work. It's not quite the setup they recommend though.
 
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