Roboblitz, Unreal 3 engine.

Don't expect much, it doesn't look all that really. There are a few nice bits, but not that great overall. The gameplay didn't feel that good, although the physics side of it worked ok from what I tried.
The full version of the game even ships with the New Unreal Editor, which I can't wait to get my greasy hands on :)
 
Would be interested to know how they look.

The game doesn't sound like much though, but that is probably unfair.
 
Niceish graphics you can see they haven't really utilised it that much. But the physics work quite well. My xbox 360 pad worked quite well straght away. I had it sitting on top of my pc and I kept hearing what I thought were rumblings within my pc. It was the pad vibrating on top scared the bejesus out of me.
 
Yeh that scare the **** out of me when it vibrated. I didn't even realise the vibration worked when you used it on the pc. I'm yet to try it wit the controller actually, might go take a second look.
 
Rincewind said:
hmm, may have to buy this tonight... does anybody know if the steam version gives you access to the editor?
I didnt think the editor was included for anything other than unreal based Epic games?
 
The steam version is identical to the one of the Roboblitz site. THey both require Steam to run, its just two different ways to get the game.

Both have the editor, although it is possible that it might be missing some of the stuff UT2007 will have, I've not had this confirmed yet.
The demo version even installs an icon for the editor on your desktop, but you need the bought version to use it.

I'm tempted to get it, Spent so much time in the Unreal Editor over the last few years....... **must work on uni work**
 
Rincewind said:
(no AA as you can see)

got a 6800gt here too, but this fact really annoyed me :mad:

It also displayed 1280x1024 with bars so it was actually just 1280x720 :\
 
There is a resolution fix for it somewhere.....

Bare with me whilst I find it.


edit:

ROboblitz forums said:
Regarding Aspect Ratio, the game only runs in 16x9 because we designed it for a widescreen feel. The Aspect Ratio setting in the video options menu is to choose the aspect ratio of your monitor itself- that is, if you have a widescreen monitor, choose widescreen. If you have a standard monitor, choose standard. If you pick widescreen on the standard monitor, it will look all squished (it sounds like this is what you're trying).

If you really really really want to get rid of the black bars, I think you can hit the tab key to bring up the console and then type "set RCamera bConstrainAspectRatio False" and they should go away, but you're now playing at your own risk and we're not responsible for bad performance or any crashes :)
 
Last edited:
Just download the version on the net.
Its the full version, but you can only play limited parts of it (like a demo) until you register it fully (after paying)
 
Back
Top Bottom