Roboblitz, Unreal 3 engine.

Memphis said:
What's the problem?

When the box came up for me I read it as "You don't have a physX card, get out", but upon clicking ok I realised what it meant.
 
Here you go.... http://www.fixit-4u.net/mrk/root/games/roboblitz/

You don't actually do much and I am highly scepticle as to how well it makes use of UE3.0 because it doesn't look "next gen" one bit apart from the HDR bloom on shiny surfaces.

I got a steady 30fps on a 4200+ dual core with 7950GT 512MB and 2gb ram. Kinda crappy...
 
They should have done what Remedy are doing with Alan Wake, offload physics to the 2nd core when one is available leaving the 1st core to process as normal.
 
mrk said:
They should have done what Remedy are doing with Alan Wake, offload physics to the 2nd core when one is available leaving the 1st core to process as normal.
I think the idea is (being Agiea physics) that you need to use a physx card if you want to have good performance.

I just hope UT2007 doesn't go the same route. And fully uses multiple cores.
 
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