Rollcage by ATD/Psygnosis

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As you can probably tell by my sig I live in the past gaming wise :) Anyway, I had a strange notion to play Rollcage again today. Back in the PS1 days it was a favourite of mine and I spent many an hour playing with mates.

From Wikipedia

Rollcage is an arcade-style racing game for Windows and PlayStation, developed by Attention to Detail, and published by Psygnosis. The Windows version was released in the UK on March 24, 1999. The game's selling point was its unique physics engine, in which cars could drive on walls or ceilings because of the airflow passing over them at extreme speeds. The game also featured an original soundtrack by Fatboy Slim.
The game received very positive reviews and ratings.

And yet it wasn't nearly as successful as Wipeout, also by Psynosis. Personally I put this down to the brilliant (imo) physics in the driving model and difficulty level. Every bump and incline effects your cars trajectory and velocity, something which wasn't common for games of the time. It could also be incredibly cruel, punishing a TINY mistake by plummeting you from first to last in a couple (read: 2) seconds. Absolute commitment to memory of each of the tracks nuances was mandatory to succeed on all but the easiest of settings. Some of the weapons put Mario Cart to shame for the sheer cheesiness of them, like the homing missile that seeks out the pole position car and wrecks it

The game (not sure about it's sequel) is now abandonware, so if you didn't play it in '97, or even if you did, give it a bash. Amazingly it actually natively supports my wireless xBox 360 pad, despite pre-dating the console by some 6 years or so let alone the Windows receiver! Bar the L/R triggers though


Edit: Forgot to add, runs on Windows 7 64bit no sweat, thought only at 1280x1024 max

Anyhow, I don't know why I posted this really
 
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Works fine on 7 64 so yeah, should do. Even works with a 360 pad.

After a couple of races on all the tracks, I think if this were released now it would be panned by reviews for being too hard and unfair.
 
IIRC it was panned at the time for being too hard and unfair :D.

Mostly positive reviews iirc, though it was damn hard! Games back then were so much more demanding of skill. Sometimes, when I hear COD generation kidz moaning about how hard a game is I want to give them a slap and put anything from the 90s in front of them ;)

Anyone remember G-Police? ;)
 
This game has LAN / online support doesn't it ?

I would love to play this online :D

There's no games online any more, though setting up a server is a trivial matter. I could host one in no time at all (my work connection regularly gets abused for Q3 and UT2004) but I doubt there is any interest :(

Edit: Looks like there is still some life in the concept :D http://www.gorcx.net/
 
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is there no music included with the abandon ware version? due to copright etc...old soundtrack was awesome :(

Fat Boy Slim may have something to say about his music being enjoyed without royalties being paid :(

However, the soundtrack is avaiable "elsewhere" so just play it in a media player of choice! Also good with the Wipeout 2097 sound track. If anyone is up for a race or two next week we could make it happen!
 
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