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RTX 3090 DLSS quality vs 7900 XT native vs wait

Unfortunately Nvs marketing brainwashing is working with the general PC public. They will ignore the fact that this game works reasonably well on a PS5 and then blame AMD for not allowing DLSS to try and fix what is a broken PC port. No reason this game should not work just as well on a high end PC that has x4 the power of a PS5.



In time it will. What will be funny is that in 5 years time there will be 4090 owners using FSR 3.0 on new titles because Nv will be limiting DLSS 4.0 for their newest cards and blocking it for the older cards.

I am just not a Star Wars fan so this game has no interest for me. I am certainly not going to be paying £60 for a terribly optimised game when I can pay £10-15 in 2 years time when it is potentially playable. This is the strength of PC gaming. No need to play games on release day, they do not go away and the games I play are WH3 (I am counting WH 1 and 2 in the timeline) and Stellaris that are effectively +7 years old and have been supported and added to for the entire period of time.

My crumb of comfort is that clearly Nvidia expected to be rewarded for all this proprietary excrement, in two ways.

1, to force people to upgrade to get this locked to next gen DLSS.
2, to justify higher pricing.

Nvidia are getting frustrated, why do we spend money on all this R&D and get nothing in return? Bwwwawawawa.... *Sniff*

I get that companies exist to make money, but few exit in a way that absolutely everything they do is for more money, quite a few companies try to balance their for profit existence by doing stuff that just a good thing and isn't necessarily going to earn them more money.

FSR exists in a completely open standard, Nvidia could add thier own expertees to it and make it that much better if they wanted to, but doing that doesn't earn them any more money, instead it is seen as a nuisance, something to be ridiculed and crushed, well i hope it does DLSS in
 
FSR is open source, frankly i hope it does to DLSS what Free-Sync did to proprietary G-Sync and OpenGPU did to Game-Works.

Again, you are so wrong on this every single time and refuse to acknowledge it... why?

Freesync is amds marketing name for the vesa open industry standard of adaptive sync, it is not an amd invention, it is merely what amd call their version of support for their gpus, same way nvidia call their support for adaptive sync as "gsync compatible"

In time it will. What will be funny is that in 5 years time there will be 4090 owners using FSR 3.0 on new titles because Nv will be limiting DLSS 4.0 for their newest cards and blocking it for the older cards.

And nvidia will no doubt have new features or be ahead in whatever they are offering at that time and nvidia new gen owners are enjoying the latest and greatest whilst everyone else is waiting on the inferior options... by which time they will have had a lesser experience or/and already completed the game only to never play it again i.e. will have missed out.

It's the price you pay to get a premium experience before everyone else. If you're going to be late to the market and not as good then you can't go the closed source approach like nvidia do, until amd come out first and swinging, this will always be the way.




People such as myself will happily pay the price if a company is first to the market with a good solution, not everyone wants to wait years....
 
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FSR exists in a completely open standard, Nvidia could add thier own expertees to it and make it that much better if they wanted to, but doing that doesn't earn them any more money, instead it is seen as a nuisance, something to be ridiculed and crushed, well i hope it does DLSS in

Shock horror a multi billion company wanting to make money :cry: :eek:

Remember all the headlines when FSR 1 came about "dlss is dead"? No? What about FSR 2 "dlss is dead".... Maybe with fsr 3, dlss will be dead then..... Given FSR is still a **** show, I wouldn't hold my breath though but who knows, maybe in another 3/4 years, you can finally claim the win of "FSR killing dlss", newsflash though, it won't phase RTX owners who have been enjoying the experience dlss provided for all those years though....

How about AMD contributing to an open source solution which incorporates all 3 upscaling solutions, this not only benefits developers i.e. being quicker and more efficient for their workflow (heck it would actually benefit amd the most) but it also benefits the wider community by letting people pick what works best for their hardware? But nah, obviously there is a good reason for amd not to support this, we just haven't figured it out yet....
 
Good stuff @Vexr , that's a serious upgrade! Just getting that in as unfortunately this thread looks like it's about to turn into another cluster**** by...

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How about AMD contributing to an open source solution which incorporates all 3 upscaling solutions, this not only benefits developers i.e. being quicker and more efficient for their workflow (heck it would actually benefit amd the most) but it also benefits the wider community by letting people pick what works best for their hardware? But nah, obviously there is a good reason for amd not to support this, we just haven't figured it out yet....
Nvidia's DLSS is using a double locked proprietary rollout and despite making an open source solution-AMD's an ass hole because they won't agree to FSR being deployed through an open source delivery system... :cry:
 
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