Caporegime
Unfortunately Nvs marketing brainwashing is working with the general PC public. They will ignore the fact that this game works reasonably well on a PS5 and then blame AMD for not allowing DLSS to try and fix what is a broken PC port. No reason this game should not work just as well on a high end PC that has x4 the power of a PS5.
In time it will. What will be funny is that in 5 years time there will be 4090 owners using FSR 3.0 on new titles because Nv will be limiting DLSS 4.0 for their newest cards and blocking it for the older cards.
I am just not a Star Wars fan so this game has no interest for me. I am certainly not going to be paying £60 for a terribly optimised game when I can pay £10-15 in 2 years time when it is potentially playable. This is the strength of PC gaming. No need to play games on release day, they do not go away and the games I play are WH3 (I am counting WH 1 and 2 in the timeline) and Stellaris that are effectively +7 years old and have been supported and added to for the entire period of time.
My crumb of comfort is that clearly Nvidia expected to be rewarded for all this proprietary excrement, in two ways.
1, to force people to upgrade to get this locked to next gen DLSS.
2, to justify higher pricing.
Nvidia are getting frustrated, why do we spend money on all this R&D and get nothing in return? Bwwwawawawa.... *Sniff*
I get that companies exist to make money, but few exit in a way that absolutely everything they do is for more money, quite a few companies try to balance their for profit existence by doing stuff that just a good thing and isn't necessarily going to earn them more money.
FSR exists in a completely open standard, Nvidia could add thier own expertees to it and make it that much better if they wanted to, but doing that doesn't earn them any more money, instead it is seen as a nuisance, something to be ridiculed and crushed, well i hope it does DLSS in