Remedy reveals early performance overhead for real-time ray tracing effects in Northlight Engine.
https://www.dsogaming.com/news/reme...ime-ray-tracing-effects-in-northlight-engine/
I hadn't noticed the breakdown on frame times before. This is with the flagship 2080Ti at 1080p.
https://www.dsogaming.com/news/reme...ime-ray-tracing-effects-in-northlight-engine/
As Golem reported, contact and sun shadows – calculated with two beams per pixel and with also including noise rejection – require 2.3ms per frame and the reflections require 4.4 ms per frame. As for the Global denoising lighting, it requires an additional 2.5ms. As such, we are basically looking at a 9.2ms performance overhead for the real-time ray tracing effects that Remedy will implement in – most likely – Control.
I hadn't noticed the breakdown on frame times before. This is with the flagship 2080Ti at 1080p.