RuneScape: Dragonwilds

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From the website:
Dragons have awoken on RuneScape’s forgotten continent of Ashenfall. Stranded in this untamed land, you must gather resources, build shelters, and craft weapons to withstand the growing dragon threat. Only by mastering survival and unlocking ancient secrets can you hope to slay the Dragon Queen and reclaim Ashenfall - alone or with up to 3 friends.

Embark on quests, level skills and wield runes to shape the world around you. Explore a stunning, hand-crafted landscape ravaged by Anima. This all-new adventure blends High Fantasy, light RPG elements, and iconic RuneScape lore in a never-before-seen continent. Venture into a land hidden since time immemorial, uncover secrets, and battle legendary RuneScape creatures alongside entirely new foes like the fearsome Garou. Prepare to face a world filled with mystery, danger, and unforgettable encounters.
A very out of the blue release into Early Access. It's another addition to the bloated genre that is co-op, open world, survival RPGs, and its created & published by, unsurprisingly, Jagex. The theming, lore, fantasy level and overall vibe very clearly points it towards Runescape, but it's not attached to the MMO at all and is set in an entirely different location. Jagex have a history of all their games bar the MMO Runescape being big flops, so let's see if this can break that trend in a sea of survival RPGs.

I've played a lot of the MMO in my days, but haven't had a chance to pick this up (nor will I any time soon given its price for a very early access title - £25), has anybody here played it?
 
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I have been gifted it. It's really good! There's just not a fat lot of it right now.

Having a static world rather than a random/seeded one is certainly a bold choice for a survivalcraft game. It's definitely got its advantages, but games of this genre are typically replayed again and again... but I can't see that happening with this one.
 
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