Last night, i thought of a very simple way to stop zerging or atleast nerf zerging.
Say your on a game with 6 controlable areas, 2 factions say.
Stats remain the same for <100 people ( in the zone of each faction )
Sats decrease by 10% for 100-10
Stats decrease by 20% for 100-140
Stats decrease by 45%(including nukes) for 150+
Now obviously its a very rough form, but why coulnt this work or have been implemented years before?
Say your on a game with 6 controlable areas, 2 factions say.
Stats remain the same for <100 people ( in the zone of each faction )
Sats decrease by 10% for 100-10
Stats decrease by 20% for 100-140
Stats decrease by 45%(including nukes) for 150+
Now obviously its a very rough form, but why coulnt this work or have been implemented years before?