Sequels you'd like to see

So much win in this thread. :cool:

For me, another Carmageddon game would go down an absolute treat.

How about a sequel to Pod, does anybody remember that? :cool:

A decent Red Alert sequel, a worthy successor to one and two would be awesome.

A new Micro Machines game, I played V3 a few weeks ago and it's still epically fun.

I could do this for days, so just one more.

Blood 3! :cool:
 
I would like to see a follow up to final fantasy games, essepcily 7.

Quake 3 i thought 4 was really dissapointing in terms of mp

dungeon keeper.

And duke nukem !!

Would also like a call of duty game more like the first 2.

And a new c and c generals game.
 
For me my top sequels would have to be

A new MechWarrior game, more like 2 than 3/4 were:)

System Shock 3

Populous 3

Syndicate 3

Dungeon Keeper 3

Shadowrun, as per the SNES version (not the xbox version), great game with a sense of humour:)

But, and a big but, only if they kept them along the lines of the originals/previous versions.

I'd be happy even if say MW 2, and System Shock 1/2 were redone for modern systems :)
 
MechCommander 3 - Loved 1/Gold/2 used to play it a lot with my brother.
Theme Hospital - Very addicitive and fun game, could expand on it so much more.
Syndicate Wars - I loved nukin' buildings and zapping zealots, another cyberpunk world like Deus Ex which are pretty rare.
 
Detroit

I loved this on my Amiga. It could do with a total revamp. What with all the business simulations out there now the code could be great. Making and designing cars was fun and with all the new graphics and real car designs the possiblities are endless.
 
I really enjoyed Quarantine.

Was a cracking game, bit like Crazy Taxi but with zombies and weapons :p

Flew around shooting zombies, upgrading the weapons on your car and generally killing stuff.

I'm sure you could make that into something pretty good using todays engines.
 
Last edited:
There are 4 games that spring to mind:

1) The Tony Crowther game Captive. With its seed level generation that would be an FPS that would be hard to beat. With an item and inventory system that put Dungeon Master (on which it was clearly modelled) to shame.
The game was able to create 10 000 levels, each game consisting of 10 levels plus and endgame space station level, and each would get quite huge, the further you progressed.

2) DID Software (who made TFX and Eurofighter 2000) once made a little-known gem called Inferno. This is one of my favourite games of all time. It was a 3D space shooter/arcade flight game that had an almost seamless transition (well, very short loading screen) between enterable ground structures planetary flight of variable altitudes, and full space flight with space stations, meteorite fields, and many more things. It was awesome! Beautiful mouse control and unbelievably fluid graphics.

3) For those who never played it: There once was a game called Carrier Command, which had an unofficial sequel called Hostile Waters, although I didn't find them very similar. A first person 3D realtime strategy game where you were in control of a futuristic carrier, trying to prevent the AI from taking over an island group from the other side of the map with a similar carrier. You were in control of controlling resources for the construction and maintaining of a number of craft which you used to take over one island after the other, while the AI did the same thing from the other side. A nail-biting tug-of-war game.

4) M.U.L.E. :p

If I could have a remake of any of those games, I'd die happy. Well, not really, because if I were dead I couldn't play it, and I'd be dead very unhappily. Or something.
 
A proper sequel to Hidden and Dangerous. I'm counting out H&D2 because it lacked the all essential coop support. For some bizaire reason the expansion had it, but not the original game.
 
To revitalise gaming for me the following sequels/remakes of:

Hidden & Dangerous. Spent the last few days playing COOP, it's such a fantastic game even today.

Vampire Bloodlines. Easily one of the most underrated games of all time.

Counter Strike 3.

Half life obviously :p

Stronghold

Battlefield 2/vietnam

Baulders Gate

Neverwinter nights.

etc etc etc
 
I'd like a true sequal to SiN, episodes was ok but it wasn't SiN 2 and it felt too much like a Half Life 2 TC. I'd also like to see a true Carmageddon game and it would have to be made by Stainless but to be honest I don't know how a Carmageddon game would work in this day and age. A faithful sequal to Blood II would be very welcome. My personal favorite would be Shenmue III of course. ;)
 
Freespace

Battlefield 1942 - a truel sequel to it using the Frostbite engine and with 128 players including all vehicles (carriers, submarines, planes etc.)
 
Full Throttle - Great little futuristic story and in this modern era could provoke some stunning artwork with a dated twist. Has a lot of potential and I'm glad the first 3D attempt failed as it looked gash. The point and click could possibly stay too, I'd love that.

Road Rash - We need an arcade bike racer and as above, could have some awesome artwork and alternative theme to it like the original rather than a Need For Speed wannabe.
 
Back
Top Bottom