Series X hardware

Soldato
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Tried searching but couldn't find. If I was building a PC, what sort of system would I need to get comparable to playing on my series x.
Looking at building a PC and was just curious. I know consoles are well optimised so would you need to get a better gpu in a PC for comparable play. Saw a YouTube vid recently of a 3090fe owner who was pleasantly surprised at how well the series x played compared to his card(3090 far better of course)
Is it comparable to a 3060/RT 6700xt or last year type cards?
Just curious if anyone knows, cheers
 
From what I understand the PC is using proper ray tracing compared to the series X. So I'm not 100% convinced of will be better. Try watching the cyberpunk 2077 PC Vs Series X comparison on ray tracing.
 
From what I understand the PC is using proper ray tracing compared to the series X. So I'm not 100% convinced of will be better. Try watching the cyberpunk 2077 PC Vs Series X comparison on ray tracing.

WUT?

"From what I understand"

The answer is - "Nothing" :D

Speaking of Ray tracing and comparing, this is is an interesting comparison. Bearing in mind, it's a "new gen" patch and not built from the ground up, its a great sign of where things are going.

 
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Tried searching but couldn't find. If I was building a PC, what sort of system would I need to get comparable to playing on my series x.
Looking at building a PC and was just curious. I know consoles are well optimised so would you need to get a better gpu in a PC for comparable play. Saw a YouTube vid recently of a 3090fe owner who was pleasantly surprised at how well the series x played compared to his card(3090 far better of course)
Is it comparable to a 3060/RT 6700xt or last year type cards?
Just curious if anyone knows, cheers

I'm sure DF said it was close to a 2080/2080 super.
 
I'm sure DF said it was close to a 2080/2080 super.
so bring it down a notch for current year, so 3070, or RT 6700xt as it's amd inside. So for £449 it's pretty good bang for your buck(well, excellent actually)

Thanks, gives me an idea for my min requirements for build. I think as consoles are new, games for next few years will all cater for the consoles so any gpu bought that's at the same level or slightly better should last that little bit longer before needing an upgrade(prefer slightly better as consoles can really be optimised to eek out that little bit more graphics fidelity)
 
The actual specs of the console are easy enough to come by.
Here are the TPU specs for all three current ones
Xbox Series S: https://www.techpowerup.com/gpu-specs/amd-lockhart.g970
Xbox Series X: https://www.techpowerup.com/gpu-specs/amd-scarlett.g924
PS5: https://www.techpowerup.com/gpu-specs/playstation-5-gpu.c3480
So in terms of shaders, TMUs, ROPs etc. the comparison is easy.
However, consoles are seldom about just raw specs.
Despite the PS5 being a lot slower on paper, it seem Sony and their devs have pushed ahead of the XbX at least for now.
The other important thing to remember is that the next-gen consoles are still quite new and true next-gen games - built from the ground up with no consideration for how to run them on the previous gen - are still absent.
If trying to match next gen on a PC I would expect to have to exceed the paper specs of the console by quite a bit.
So even for CPU I would say 8 core Zen3 rather Zen2 (or if you like running lost of background tasks or let Windows get carried away then more than 8 cores might be a good idea too).
For the GPU it is a bit tricker - not helped by the current shortages - in theory the XbX's Scarlett SOC with 3,584 shaders is just below a RX 6800 (3,840 shaders) but clocks, VRAM bandwidth etc. are not a 1:1 match. Navi 22 (RX 6700 XT) only has 2,560 shaders which I think is too little to compete with the XbX; it is a bit closer the PS5's SOC which has 2,304 shaders.
And, of course, shaders are far from being the only factor.
Plus more memory so I'd aim for a min of 32GB and a fast NVMe drive.
 
WUT?

"From what I understand"

The answer is - "Nothing" :D

Speaking of Ray tracing and comparing, this is is an interesting comparison. Bearing in mind, it's a "new gen" patch and not built from the ground up, its a great sign of where things are going.


Your a nice person keep it up. I admit i skim read the original post.

Im not sure why you'd want to compare a PC to the series X, you won't beat it on cost, but at the same time it won't achieve full blown 60/120fps with Ray tracing at 4k like a PC could. Also a lot of the games you wouldn't be playing on the PC apart from the game pass titles.
 
WUT?

"From what I understand"

The answer is - "Nothing" :D

Speaking of Ray tracing and comparing, this is is an interesting comparison. Bearing in mind, it's a "new gen" patch and not built from the ground up, its a great sign of where things are going.


Nice comparison vid
 
Your a nice person keep it up. I admit i skim read the original post.
You’re*

And why respond when you’ve not read what he said? Also, you missed my point entirely. There is no new gen console version of Cyberpunk, how can you suggest a comparison?
 
One thing iv definitely noticed already is that the consoles have these mixed modes which basically means you get all the quality but at 30fps or you sacrifice some of that to get 60fps at a much lower res.

On a power pc your not going to have to make that choice....obviously your paying more for that, but its kinda what pc gaming is all about.
 
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