Set up woes.

Soldato
Joined
11 Nov 2009
Posts
4,784
Location
Edinburgh
Getting so bored with this now. No matter where I place the sensors it is never good enough.
There has to be a simpler way to set up the sensors particularly when adjusting the angle as you would have thought that the movement could be replicated on the desktop monitor.

I have wall mounted them and I am not moving them now no matter what the set up says about my play area's size as no matter how big I get it by moving furniture around the room and at 64 that is not fun it still is not happy..

Now I find that it stutters or judders or whatever the correct term is when I move my head. It did not do that with only two sensors.

Does the third have to be in a USB slot 2 slot as that is what is shown in the Sensor Communication Test screen. I have them all in USB 3 and wondered if that had any bearing on the stuttering? Arizona Sunshine is pretty much unplayable at the moment.
 
Oculus recommends the third sensor should be plugged into a USB2 port.

You may be running out of bandwidth on your USB3 controller, as the sensors require a lot of bandwidth.
 
You shouldn't have any issues with bandwidth on the startech card. Is it plugged into a x16 slot and connected to SATA power from the PSU?
Yes but I have sorted it and I am not sure how, but it occurred to me that perhaps I was too close to the front sensors and turned my head after stepping back so that the rear sensor could see me so to speak, there was a little wiggle on the mask and everything is rock solid.
 
Last edited:
Back
Top Bottom