Setting up Discrete Digital Multi-Point Audio

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6 Nov 2011
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Hello,

So my graphics card (ati 7950) apparently supports Discrete Digital Multi-Point Audio which is great, because my PC is always connected up to my monitor and also a TV. However, can't find any info on how this is actually implimented.

It would be great to have a video playing on the TV while i'm doing something else on the monitor and them both to have seperate audio channels.

I have 5.1 surround plugged into the mobo via the 3 coloured connectors and the TV is plugged into the g card via HDMI.

The best i've managed to do is get sound playing through both devices simultaneously by enabling 'stereo mix' in the Windows sounds options menu. This is a bit pointless however because I have no need to play the same audio through the speakers and the TV.....And even if I did want to the TV plays the sound at a delay for some reason so it just sounds like a clanging mess.

Can anyone help me out with this?

Thanks!
 
Can the software you're using choose the playback device? For instance, under VLC you can select the audio output device so have one audio stream playing to one set of speakers and another audio stream playing to another.
 
Can the software you're using choose the playback device? For instance, under VLC you can select the audio output device so have one audio stream playing to one set of speakers and another audio stream playing to another.

Ah yes, great, this worked.

This well definitely come in useful for keeping the gf happy while I'm doing stuff on the PC :D

Am I basically reliant on the particular application (like VLC) having an option to be able to do this? For example it would be quite handy to be able to do this with iplayer or other flash apps...

Thanks
 
For some reason Microsoft don't seem to have implemented it in Windows, certainly all the ingredients are there but per application on the fly changing of the audio output from the os level rather than the application level just doesn't appear to be there (or at least as far as I can see though happily open to correction).

Third party software will likely off the best solution, have a look at http://www.chevolume.com and see if it'll fulfil your requirement. I think it ticks most of the boxes but haven't tried it myself.
 
For some reason Microsoft don't seem to have implemented it in Windows, certainly all the ingredients are there but per application on the fly changing of the audio output from the os level rather than the application level just doesn't appear to be there (or at least as far as I can see though happily open to correction).

Third party software will likely off the best solution, have a look at http://www.chevolume.com and see if it'll fulfil your requirement. I think it ticks most of the boxes but haven't tried it myself.

Thank you
 
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