Hi all, just a bit of a thought I was having earlier-
I play a lot of RPGs, and lately I have been a little disappointed that no progress seems to be being made in an area that I have felt for a long time has needed it: The towns and cites. In fact, they seem to be getting smaller, with less content!...Take Skyrim for example, a massive world, but only a few settlements, which is fine by me, but they are fairly small with few people inhabiting them. It seems that in a lot of games, cities are basically becoming small hubs with a few NPCs in them, that are pretty irrelevant. I like to have somewhere in a game to take it easy between the proper gameplay, and maybe introduce a few different things to do, not just move from area to area all the time!...Skyrim does a good job of providing the towns, but they are a bit lacking in scale for me.
I would like to play a good RPG that actually has a town/city that you can get lost in, and properly explore. I would like to praise the Assassin's Creed games for the way they do settlements, and I would love to play a proper RPG that does them in the same way the AC games do!
Out of the RPGs I have played, I would say that the game that does them the best is probably Morrowind tbh, and maybe Baldur's Gate, but even then they are too small with too little content. A special mention to the Imperial City from Oblivion too.
So, what are your favourite settlements, and which games do them best in your opinion? what would you like to see in this area?...also, any potential improvements in future games?(I'm looking at The Witcher 3!)
Cheers
I play a lot of RPGs, and lately I have been a little disappointed that no progress seems to be being made in an area that I have felt for a long time has needed it: The towns and cites. In fact, they seem to be getting smaller, with less content!...Take Skyrim for example, a massive world, but only a few settlements, which is fine by me, but they are fairly small with few people inhabiting them. It seems that in a lot of games, cities are basically becoming small hubs with a few NPCs in them, that are pretty irrelevant. I like to have somewhere in a game to take it easy between the proper gameplay, and maybe introduce a few different things to do, not just move from area to area all the time!...Skyrim does a good job of providing the towns, but they are a bit lacking in scale for me.
I would like to play a good RPG that actually has a town/city that you can get lost in, and properly explore. I would like to praise the Assassin's Creed games for the way they do settlements, and I would love to play a proper RPG that does them in the same way the AC games do!
Out of the RPGs I have played, I would say that the game that does them the best is probably Morrowind tbh, and maybe Baldur's Gate, but even then they are too small with too little content. A special mention to the Imperial City from Oblivion too.
So, what are your favourite settlements, and which games do them best in your opinion? what would you like to see in this area?...also, any potential improvements in future games?(I'm looking at The Witcher 3!)
Cheers