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Shadow Warrior 2 is first PC game supported HDR & Nvidia Multi-Res-Shading

Soldato
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28 Sep 2014
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http://wccftech.com/shadow-warrior-...king-advantage-hdr-nvidias-multi-res-shading/

Anyone owned 4K HDR HDTV had tried out Shadow Warrior 2 with HDR to see stunning quality different? :cool:

Nvidia aggressive MRS huge 30% performance jump is very impressive for 4K at 60+ fps on GTX 1080, SLi worked great too. GTX 1080 SLi with aggressive MRS would run on 8K at about 60fps. :eek:

Here is gamegpu 4K peformance

i3Si9L7.png


http://gamegpu.com/action-/-fps-/-tps/shadow-warrior-2-test-gpu

Combined both MRS and Async Compute would be Nvidia killer features for DirectX 12.
 
sli doesnt work with this game, im running sli 1080s and get constant crashing, as soon as sli is disabled it works perfect.

Im not the only one with sli crashing, many ppl on steam reporting the same issue.

Not sure if its specific builds but sli is getting to be abit of a pain.

Well gamegpu used latest 373.06 driver and got SLi worked so you probably missed something developer Kris posted troubleshooting page said it will only worked in exclusive full screen mode, not in full screen window mode. Maybe same thing with HDR?

SLI/Crossfire, Freesync/GSYNC or HDR Display doesn't work
Enable exclusive full screen (Options -> Video -> Display Mode -> set to "Full Screen", not to "Full Screen Window")

http://steamcommunity.com/app/324800/discussions/0/341537388323638935/

Found someone played Shadow Warrior 2 on GTX 1070 SLi at 4K with 200% resolution scale and aggressive Multi Res Shading, the 200% resolution scale emulated 8K resolution had massive performance hit but it ran at playable 30 fps. When it changed back to 100% resolution scale to let it run at 4K saw huge performance jump to over 60 fps and over 100 fps in some places. Better wait for properly 8K HDTV and run with 100% resolution scale should have 60+ fps.

 
and why do you expect it not to be.?
only some TV's currently support HDR and your GPU doesnt support HDR either.

I see he have GTX 980 Ti SLi.

Yes GTX 980 Ti do supported HDR, Nvidia showed off Boy and his kite Unreal Engine 4 tech demo with HDR feature enabled on GTX 980 Ti on a 4K HDR HDTV prototype back in 2015.

Both Maxwell and Pascal GPUs supported HDR.

https://developer.nvidia.com/displaying-hdr-nuts-and-bolts
 
IS that the same as when they said Kepler would fully implement async compute via a driver update? :p

Async Compute on Kepler? :confused:

I think you mean Maxwell.

I googled and found a guy frenchpan posted on Reddit owned a GTX 980 Ti ran Shadow Warrior 2 on Sony 2016 XBR-43X800D 4K HDR HDTV had HDR enabled but it looked washed out, Netflix HDR contents worked fine so he later said he managed to fixed Shadow Warrior 2 HDR issue with tweaked gamma brightness.

https://www.reddit.com/r/pcgaming/comments/57djyv/shadow_warrior_2_hdr/

So that confirmed Maxwell supported HDR too.
 
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