Shadowrun Demo Out

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7 Oct 2005
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Training: Chapters 1, 2, and 3
* Solo Match and Public Match (so both bot play and multiplayer)
* One map: Power Station (which means only one game type: Raid)
* Two races: Elf and Human
* Magic: Tree of Life, Resurrect, Gust, and Teleport
* Tech: Glider, Enhanced Vision, and Smartlink
* Weapons: Pistol, SMG, Rifle, Shotgun, Katana, and Sniper Rifle
 
Been sat at 99% for ages now. Just watched a video review of it and they're not keen at all. We'll see what I think to it later hopefully.
 
Downloaded it earlier and played through the first tutorial, as above it doesnt seem like anything special just another run of the mill FPS with a couple of new features, one of which is just like turning low mavity on!

Will give it more of a go later, but there is 0% of an impending purchase from me!
 
Had a quick go on the demo. Seems to me to have masses of potential for fun team play, the extra abilities could lead to some awesome tactics tbh, depends on what game modes there are tbh. Single flag CTF would suit very well.
 
The demo was ok although online was just plain dull.

Here was hardly any action as everyone just teleported or used their gliders instead of actually shooting anyone.

The map was also not to my liking.

Overall it looked ok (although something didn't feel quite right about it) and it had a solif framerate however it just didn't appeal to me.
 
I really enjoyed it !

I was surprised too, considering the mix feelings i had been reading.

I think it will have a lot to it with good team work etc. Reminds me of a spin on counterstrike with the short rounds, attack/defend gameplay
 
I've been impressed so far, blows the Halo 3 beta out of the water for me. Can't reall judge it longevity until the community matures and we start seeing what is possible.
 
I like it :) didnt think I would, but I do...may pop out and buy it later...gonna play the demo a bit more.
 
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