Shadowrun Hong Kong

Soldato
Joined
9 Jan 2011
Posts
17,987
Just a heads up, the new Shadowrun game is released today, Shadowrun Hong Kong.

Apparently it is just more of the same with a few tweaks, so if it is in the same league as Dragonfall I'll be over the moon! I have just bought it and I'm downloading it now.

Anyone else planning on playing it?...Impressions?


Edit- Should have bought it on Steam. At the rate GOG is downloading the 11gb, I won't be playing it until Christmas!
 
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An hour and a half after beginning the download, I am 18% done...Should have learned my lesson to be fair not to buy from GOG if I want to play it tonight!

Yeah I loved SR:R and Dragonfall was fun too, so I kickstarted HK. Playing as a Mage which is a new class for me. Haven't got that far in but early signs are good - like the three new NPCs I've met, love the new spirits you can summon (though somewhat OP in the two encounters I've summoned) and can't wait to try out the new Decking.


From what I have seen in screenshots the environments look a lot more detailed?
 
Impressed with the new things I have seen so far. I think the presentation is much improved, and I really like the new ambush system. Not too keen on giving the PC so much of a back story though tbh. Not a fan of that in an rpg. The sound is much improved also, especially the ambient sound effects.

I'm playing a class I've never played before - chi caster as I thought it sounded interesting.

Looking great, I hope it lives up to the quality of Dragonfall all the way through... And s few more little scenes like the start would be very welcome!
 
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A few further thoughts -

Decking is a lot better imo, with the avoiding the enemies much better than the poor combat from previous games, and the hacking is pretty cool too.
Writing is good so far. Not quite Dragonfall level, but good.
Environments look really nice.
Still a disappointing lack of interaction with the environment, and NPCs are all still lifeless.
A bit of extra freedom in choosing missions is very welcome.
The running animation is appalling!
Also, unbelievably, there is still no healing outside of combat!!

Played about 4 hours so far and I am enjoying it.
 
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Sometimes the way they describe things(not in interactions with npcs) annoys me though... I walked in to a shop and clicked on something and it came up with something like "the shop is covered in mechanical equipment and there are wires hanging down from everywhere". I was just thinking that was pointless....I know, I can see it!
 
Getting very bored of the combat tbh. The say healing is done is so poor I am surprised it hasn't been improved.

I just tried a fight 3 times where I was against 4 opponents and they just killed my PC before I had a chance to do anything... And I don't have any of the things that revive you so that's that.

You can heal outside of combat... But you can't tell how much health you have(or if you can the awful ui does a good job of hiding it!)

Outside of combat, which hasn't been great in any of the games tbh it is good.
 
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