Should I upgrade my graphics card for ME2

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Hi,
I have a nvidia 8800gtx graphics card and play games on a dell 30" do you think I should upgrade was waiting for fermi(but it seems very vague) but so want to play this maxed out
 
Just get a 5770 so long till Nvidia wakes up. Around £120 and should max it out. I still have a 4870 and it destroys the game on 1920 x 1200 , 4x AA and the rest of the bells and whistles on.
 
It looks the same or marginally worse, its been scaled back slightly, probably to reduce loading aswell as design time to get the game out. I'd actually think it ran the same or better than ME1 would, which also was while nice looking, not the most demanding game out there.
 
Six hours in and I've gotta say, some of the claims I'd heard about the graphics of this were way off. I loved the feel and atmosphere of the first game, and I'm getting the same kind of vibe from this but graphically it's barely advanced at all.

"Better than Crysis" it is decidedly not. Never expected it to be and I won't fault the game for the ridiculous hyperbole of idiots but ya know, sanity please.

Didn't even enable SLI at first and still easily hit a flat 60 FPS, everything maxed. Only forced SLI to add a little weight to the mouse movement, which errs on the side of haywire. Worked well, calmer now.

Arkham Asylum is still by far the most impressive use of UE3 to date, in my opinion.

Edit: Cards are GTX 260s, resolution is 1920x1080, game is not a hardware killer.
 
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Mass Effect 2....

This game isn't demanding at all TBH, the visuals aren't exactly ground breaking...
 
Mass Effect 2.;)

Beat me to it, the Misses decided to have a conversation just as I clicked on reply.
 
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Didn't even enable SLI at first and still easily hit a flat 60 FPS, everything maxed. Only forced SLI to add a little weight to the mouse movement, which errs on the side of haywire. Worked well, calmer now.

Arkham Asylum is still by far the most impressive use of UE3 to date, in my opinion.

Edit: Cards are GTX 260s, resolution is 1920x1080, game is not a hardware killer.
The OP is running almost double the res compared to you with a GPU almost half the speed of yours....

So if your getting 60fps at 1920 x 1080 the op would most likely get around 20 to 25fps

1920 x 1080 = 2073600 pixels
2560 x 1600 = 4096000 pixels
 
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He said 'flat' 60fps though which suggests the game is either limited to that or he is using vsync and a 60hz refresh rate. So it could actually be capable of rendering 200fps for all we know.
Just googled and discovered that the UE3 engine does indeed have a 60-62fps cap by default.

That said, 2560x1600 is a helluva rez to be running 2010 games on 2006 hardware. Might be worth trying 1280x800 which should look fine and not distorted at all (exactly 4 screen pixels per 1 game pixel).
 
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