Hello all, basically creating a rubbish wee flash game for my uni project. Now this little thing is very basic and is cheesing me off to no end, part of me wants to leave it and fix it tomorrow when my head isnt fried but i want it fixed now.
Basically we arent allowed to use the behaviours in Director in order to increase the difficulty slightly. Now to hold on a frame so the movie will loop i simply do in a frame script:
on exitFrame me
go to "Intro"
end
Intro being a label at the start of the movie.
Now this is great and exactly what I want. However I then want to movie to move on whenever one of two buttons is pressed, to whichever position corresponds to the button.
I figured using this script would be fine:
on mouseUp me
go to "Level1"
end
Level1 being the location i want the 'play' button to lead to. I don't have a baldy why this isnt working. The button itself is just a button drawn from the director toolbar itself, i dont get it at all. It just keeps looping to create the 'hold on last frame' look

Basically we arent allowed to use the behaviours in Director in order to increase the difficulty slightly. Now to hold on a frame so the movie will loop i simply do in a frame script:
on exitFrame me
go to "Intro"
end
Intro being a label at the start of the movie.
Now this is great and exactly what I want. However I then want to movie to move on whenever one of two buttons is pressed, to whichever position corresponds to the button.
I figured using this script would be fine:
on mouseUp me
go to "Level1"
end
Level1 being the location i want the 'play' button to lead to. I don't have a baldy why this isnt working. The button itself is just a button drawn from the director toolbar itself, i dont get it at all. It just keeps looping to create the 'hold on last frame' look
