Skate a total disappointment on PS3

The problem is developers are making games for the most popular console primarily, then porting the code over to be compatible with the others. In the last generation of game consoles the architecture was relatively similar from console to console so this wasn't a problem. However this time around everything is completely different, to port over a game from one to the other must be a much harder task.

Hence why games like sega rally were developed separately at the same time for each console - i assume it's the only real way to get a decent copy of a game for each platform.
 
The difference is, the framerate on the 360 is perfect all the time, as it should be on the PS3. It's really quite poor when a game like skate. suffers from framerate issues.

I think a great part of the problem, is that for some reason they saw fit to make the PS3 version 1080p. (At least the demo was)

If they took the 360 game, and ported it to the PS3, then performance may have suffered a bit. Then wacking the res up to 1920x1080 is just going to kill it.

As I've said before, anybody with a PC, who has a game which requires any amount of graphics power is going to have a massive difference in performance going from 1280x720 to 1920x1080.

If the game doesn't require so much power, like RR7, or downloadable games like SuperStarDust, then by all means, utilize 1080p and have it looking as sharp as it can.

Games like The Darkness and Skate obviously would've benefitted from running at a lower res, to improve framerates, and allow higher detailed textures too, and some AA to allow for the extra jaggies the lower res would introduce.

Saying that, wasn't the Jericho demo 1080p? That looked great to me, and was also rendered at 1080p.

I do think the 1080p thing (for big games at least) is more of a marketing thing, than actually usable on the PS3. I mean, again comparing to PCs, if you have a 7800/7900 graphics card, and try to run modern games at 1920x1080, well, you just wouldn't do it. 1280x720 is a different matter though.

V1N.
 
Hence why games like sega rally were developed separately at the same time for each console - i assume it's the only real way to get a decent copy of a game for each platform.

I see, that would explain it, and yes, I do remember reading that now, sorry.
It does run, and look great though. Genuinly exciting, flying around those tracks.

V1N.
 
They should do whatever they did for Ninja Gaiden, that looks fantastic and is silky smooth.

It's lazy dev's to be honest, and EA are the worst for it.
 
Battlefield got killed?

:(

Played BF2 the other day was still pretty packed online, gave up on BF2142 though simply cause of that stupid ea link think :D
 
Battlefield got killed?

:(

gave up on BF2142 though simply cause of that stupid ea link think :D

Exactly :p

BF1942 was brilliant when it came out, best of the series, 2 was good but lack of support has ruined it, and 2142 is just a complete joke.

Just my opinion of course :)
 
Exactly :p

BF1942 was brilliant when it came out, best of the series, 2 was good but lack of support has ruined it, and 2142 is just a complete joke.

Just my opinion of course :)

All three of those games were produced by EA, battlefield has always been an IP owned by them. I am really curious where the myth that they bought out dice and ruined battlefield came from.
 
All three of those games were produced by EA, battlefield has always been an IP owned by them. I am really curious where the myth that they bought out dice and ruined battlefield came from.

Well all I know is, if the box has an EA logo on it, i'm very reluctant to go anywhere near it.
 
Apart from Tiger Woods 08, apparently...

A m8 has Skate on the PS3 and he thinks it looks and runs great??

If he doesn't have a 360 and doesn't spend all his time on the net analysing which ports are better/worse on ps3, he has no frame of reference and can enjoy his gaming happily. (As I am sure most people with only 1 console do).

It is only a small percentage that are obsessed with checking internet gaming sites and/or forums to see if the game they are about to buy is better on a platform they don't own :D. The rest are happy to buy the games and enjoy them (assuming the bugs don't make it unplayable, which is rarely the case).

Tell your mate to keep enjoying :) He is a "normal" gamer :eek:


rp200

Edit: parts of this post are semi serious, I have not played skate on ps3 or 360.
 
If he doesn't have a 360 and doesn't spend all his time on the net analysing which ports are better/worse on ps3, he has no frame of reference and can enjoy his gaming happily. (As I am sure most people with only 1 console do).

It is only a small percentage that are obsessed with checking internet gaming sites and/or forums to see if the game they are about to buy is better on a platform they don't own :D. The rest are happy to buy the games and enjoy them (assuming the bugs don't make it unplayable, which is rarely the case).

Tell your mate to keep enjoying :) He is a "normal" gamer :eek:


rp200

Edit: parts of this post are semi serious, I have not played skate on ps3 or 360.

It does depend on the person, the PS3 Demo makes me feel sick, the framerate seems to be just under 30fps, the 360 Demo is just that bit smoother that I don't get the same effect.
Conversely, DiRT, for me is unplayable on the 360 for the same reason, yet on the PS3 it is..

What annoys me is Skate on the PS3 is rendered at some inbetween resolution ([SIZE=-1]~1536x ~864 [/SIZE]) just so that it can help the scaling hardware produce 1080p, which I can't helping thinking is a marketing thing to just add another title to the 1080p list for PS3 (even though it isn't really 1080p).. If they had just rendered it at 720p and claimed it was a 720p game, no doubt framerate/AA would be better..

In fact, I wonder if I set my PS3 to 720p, if the game will render at 720p and be smoother?.. I'll try that tonight..
 
In fact, I wonder if I set my PS3 to 720p, if the game will render at 720p and be smoother?.. I'll try that tonight..


A simple solution to improve framerates for PS3 games


A member of the Playstation forums has posted up a quick top on how to easily improve the framerates for PS3 games. He suggests that all the games he tested with HDMI 720p now run smoother, speedier and are more responsive than they previously were without his adjustments to the XMB options.


quote:

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Hi, I've found the following improvements for better and smoother framerates for ps3 games.

Like set the BD/DVD upscaler set off,HDMI 24fps off, HDMI audio set on bitstream, PS2 upscaler/smoother set off.

Disable system display notify/ mediaserver off / all other automatic setting set to off / internet disable if not multiplaying and other setting etc will all help improve framerates.

I tested all the games with HDMI 720p, and all games runs more smoother, speed and more responsive, I think cell dont have to spend time in the background from those settings before.

Let us know if this also helps the framerates for you too.


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News Source: Playstation.com
 
A simple solution to improve framerates for PS3 games




News Source: Playstation.com

I've read that before, but I don't see it being true, I mean why would turning off the PS2 upscaler have any effect on a PS3 game?

Plus never had any framerate issues on the games I have played (other than the ones from EA) so i'm all good here :D
 
I am wondering, especially reading reports that this works, if you have the PS3 set to 720p, it renders some games at 720p, and these work fine, but if you have your PS3 set to 1080p, since the 'scaler' seems to have an odd way of working, you have to render your code in this slightly higher resolution (but nore full 1080) to 'help' the scaler output 1080p..

This seems to fit with info I've just found googling..
 
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