DLSS/FSR2/XeSS don't work with ENB, but you can still use DLAA with ENB since there's no upscaling.
A workaround version with ENB compatiblity is in development, and Boris also said he would do compatiblity from his side, when he does this version will be compatible with ENB.
NOTE That they are two different things, ENB got issue with DRS, that's why it doesn't work with this mod, I made a workaround on my own using a completely different method that's hacky but works. When Boris decides to made compatibility for DRS, this mod will just work without needing any change.
Non-RTX cards can't use DLSS/DLAA, but you can use FSR2 and XeSS.
But since both FSR2 and XeSS has no official DX11 implementation released, I was forced to make a DX11/DX12 hybrid solution, so your card must at least support DX12 to use FSR2 and XeSS
It supports VR, but there's little gains with this mod due to the wasted performance for processing the whole VR texture when lots of the pixels are emtpy or unseen.
Currently a VR version is being developed that has fixed foveated DLSS and other optimization specifically for VR.
Performance gain depends on how much you are GPU limited, if you don't see any gains it's very normal, you are most likely CPU limited.
Even if you can't get more FPS in a CPU limited case, you are however getting the superior AA from the DLSS pipeline, it's much better than TAA, or you can just use DLAA (with performance cost).
Skyrim Upscaler - DLSS FSR2 XeSS
SKSE Plugin to use DLSS/FSR2/XeSS in Skyrim, also supports DLAA.
www.nexusmods.com
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