Skyrim VR steam page is up

Minimum and recommend specs if anyone’s interested.

MINIMUM: OS: Windows 7/8.1/10 (64-bit versions) Processor: Intel Core i5-6600K or AMD Ryzen 5 1400 or better Memory: 8 GB RAM Graphics: Nvidia GeForce GTX 970 / AMD RX 480 8GB or better Storage: 15 GB available space

RECOMMENDED: OS: Windows 10 (64-bit) Processor: Intel Core i7-4790 or AMD Ryzen 5 1500X Memory: 8 GB RAM Graphics: Nvidia GeForce GTX 1070 8GB / AMD RX Vega 56 8GB Storage: 15 GB available space

I have a feeling this will be 1st VR game to really give my r9-290 a tough time
 
I played Skyrim in 2011. Amazing game and will probably be great in VR as it's so vast and epic. Closest I got to VR was playing some of Skyrim with my 3D glasses, that was pretty good. But anyway, how long can you guys keep the headsets on before it becomes uncomfortable? This game has so much to do in it you'd need to spend hours and hours and hours with the headset on.
For me it’s very much game depenent, I play shooters mostly and I can play for 2-3 hours straight, it’s not so much the headset becoming uncomfortable, but more fatigue, twisting, turning, ducking in and out of cover and going from prone to sitting to standing gets tiring after a while, Skyrim I imagine will be a much more relaxing experience.
I can play Dirt Rally for a lot longer, as I’m sat down.
When the immersed in VR, you actually forget your wearing a headset, once you’ve fittted correctly that is

A fan near by defiantly helps, not only because it can get warm when wearing a VR headset, but it also helps the fogging of the lenses
 
Just bought it from green man gaming, use code PAYDAY20 for 20% off. The code came instantly and steam is pre loading it now.

Very excited to play this, sadly I won’t have much free time this week to play
 
Just had a quick go before work (79 minuites to be exact) runs REALLY well, even on my r9-290, very surprised! No bugs encounterd yet, plays great on Oculus, the only thing I’m not keen on is the controls, noting to do with Touch, but the in game controls, you can tell it’s not a game made for VR, there’s too many menus and button clicks that don’t really make sense (grab to exit and B and Y to scroll across for example) but I’m sure I’ll get used to it. There’s plenty of VR settings which is great to see.
Overall I’m very impressed, I can see myself sinking plenty of time into this.

PS. I haven't tried modding it yet, but according to steam community posts, although modding isn’t officially supported, mods work, as does importing existing saved games from previous Skyrims
 
For this on the fence, IMO this is the best game in VR, and by a long way too, GMG code PAYDAY20 for 20% off. I havnt stopped raving about this game to my friends in work since I started it! Got two coming round after work today to see what the fuss is about, and to check out VR in general
Currently playing as an archer, enabling ‘realistic bow’ and ‘crouch sneak’ in the options makes it even better!

I’ll stop going on about it on here now as I don’t want to come across as soon obsessed fan boy.
 
Anyone playing on rift find the Bow is at a strange angle down to the touch controllers ?
Yup, enable realistic archery in the setting, it buried in the menu somewhere, enable that and realistic crouching (crouching IRL makes you crouch in game) fixes the bow some some extent, but it’s still feels slightly off, but it’s better and bring the archery to ‘The Lab’ standard
 
If they wanted to make it proper VR they need to cut the use of menus right down. So would need to have the weapons holstered to your body so that you just grab them (e.g. like in Robo Recall).

As as well as actually using your hands to grab things and interact with the world. Both are do-able but they just don't seem to have bothered.
That’s my only gripe with it, other than that it’s amazing VR experience, I wonder if a menu overhaul and holstering system could be done via a mod?
 
SKSE is the Skyrim Script Extender, it's a mod that essentially adds more functionality for more advanced mods by expanding on the script capabilities of those mods.
Mods that do things like modifying animations, need advanced UI controls (added in-game menus to manage the mods), add major gameplay modifications and so on often need the enhancements from SKSE to function properly.
Ah ok cool! I’ll hang off modding it until then.

Thank you
 
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