OP, have you tried locking the frame rate at value which your cards can hold constantly or even don't drop under if it's high enough? You can do it via MSI AB per game (create a profile) and it was a "fix" i used for some games that had bad frame times - back then no one was really talking about this. AMD has a similar option for profiles in the drivers, nVIDIA may have (not sure) as well - in case you dislike Afterburner.
I'll give that a go. I imagine it has similar results to using smooth v-sync - smoother steady but with lower frame rate.
EDIT: The Division SLI scaling seems to be better now. I'm getting around 60 frames in the benchmark when I was getting 40. The problem is the game crashes now.
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