Consigliere
- Joined
- 12 Jun 2004
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- 151,030
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Can someone explain why having 2 cards in SLI doesn't equal double the power? I don't actually know and
i'd like to.
i'd like to.

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Baka^Ni said:Whilst that is true, it doesn't explain why some games achieve 90%+ performance increases and some vary wildy, depending on what they're rendering on screen.
truebluecfc said:Another question, is SLI/Crossfire only to increase performance or can it actually improve picture quality?
Jokester said:Depends on how you configure it, you can either set it up so that each card renders a half of the screen, using 2 or 3 different methods or use the second card to do AA (upto x32 if I remember correctly).
Jokester
gareth170 said:i take thats only on SLI? if its on crossfire too wheres the options to choose the configurations?
Jokester said:Depends on how you configure it, you can either set it up so that each card renders a half of the screen, using 2 or 3 different methods or use the second card to do AA (upto x32 if I remember correctly).
Jokester
SideWinder said:Makes sense...so if i had the 2 cards powering each half of the screen..why wouldn't it be 'double' in terms of performance compared with the single card? THIS is where i'm getting confused.![]()
You mention something about computational power needed to combine the work...can you elaborate?![]()
SideWinder said:so if i had the 2 cards powering each half of the screen..why wouldn't it be 'double' in terms of performance compared with the single card? THIS is where i'm getting confused.