Soldato
Time to join the red side again with 4gb cards.![]()
No, quite happy with my Nvidia 4GB card.
![Stick Out Tongue :p :p](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)
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Time to join the red side again with 4gb cards.![]()
The problem is not the cards it's the crappy ported cheaply made junk game engines.
Pc gamers are forced too upgrade to compensate for the Dev's lack of interest in optimizing for the Pc.
@ OP wow, /me Throws out 780ti and refits 680 4GB FTW.![]()
A sign of things to come from lazy devs at Ubisoft? Sure.
No need to do that. AMD have 4gb cards available faster than a 680.
No need to do that. AMD have 4gb cards available faster than a 680.
I think game Devs have got a nerve publishing games like this with excessive requirements for VRAM as I think it is totally uncalled for.
If you take Crysis 3 as the benchmark for graphically demanding games, it can be run at 1080p maxed out on 2gb cards (with CF or SLI). With the graphics detail in this game you can see why it is so demanding.
Having said that why are games Devs publishing games that are nowhere near as good graphically and also limited to 60fps that demand far more VRAM than Crysis 3 to run, the game Devs are having a laugh (probably all the way to the bank).
I think game Devs have got a nerve publishing games like this with excessive requirements for VRAM as I think it is totally uncalled for.
If you take Crysis 3 as the benchmark for graphically demanding games, it can be run at 1080p maxed out on 2gb cards (with CF or SLI). With the graphics detail in this game you can see why it is so demanding.
Having said that why are games Devs publishing games that are nowhere near as good graphically and also limited to 60fps that demand far more VRAM than Crysis 3 to run, the game Devs are having a laugh (probably all the way to the bank).
I have cards with more than 4gb I could use but if a game came along in the near future that needed 5 or 6gb @1080p I would not buy or play it on principle.
A number of these games were forgoing texture compression completely. This is OK for a console where you have a massive chunk of (albeit slower) VRAM. It's a bad idea for a PC which has mixed memory buses with relatively limited bandwidth between them.
There's no excuse for it, DXTC massively cuts down on the required VRAM with no noticeable loss in image quality.
My key has arrived and I am now downloading it. I will report back very soon if anyone's interested.
What kind of VRAM usage can we expect at 4K watchdogs?
Picking up a 4K 65" set at end of next month