So, in a small space, is VR a wasted opportunity?

Soldato
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My study has about 1.3m deep by 2m wide of space in front of my desk...

I'm guessing this means standing up is a no go without the risk of punching walls, PCs and monitors... So, just sitting down? Is there enough content/experience to be had?
 
Yep. Things like Elite Dangerous, Lucky's Tale, Project Cars, DCS World, Witchblood, Dirt Rally, Landfall, Chronos, Star Trek Bridge Crew, the upcoming Alien Isolation hack to name but a a few are all seated games.

Get a taste of some of the motion control standing stuff though, and you'll be removing furniture from your room in no time ;)

So all those games you can play happily sitting at your desk with mouse, keyboard, controllers etc. ie: You don't need to wave your arms around like a loon (eg: with Chronos, Landfall and Bridge Crew)?
 
hmmm I am confused :) IF you have room to the front, just move forward a little? Or am I missing something?

You know you don't have to setup the rift so it's facing the monitor? You can even set it up in a different room. I know one guy on Reddit who had a small room, just ran the cables into another larger room.

I have a fairly deep desk (with my monitor & PC on), and in front of it I have about 2m wide x 1.3m deep of foot space.

So my fear is, if VR titles will require you to stand up and have arm length room in all directions, I do not have this.

I certainly have it in over 180 degrees, but not 270-360 degree, as my back is near a wall basically.


OP your space is about the same size as my current VR space (hopefully larger when I move in October). Seems okay for the most part.
And do you stand up and do stuff in your limited space? Do you find you can get away with only facing and putting arms out in one direction (eg: 180 degrees or so in which you have space)?
 
OP your space is about the same size as my current VR space (hopefully larger when I move in October). Seems okay for the most part.
I have a similar area, and occasionally I clunk a controller into the wall (or more regularly the light bulb above me), but once you get to know your play area limitations you can work with them.

Generally speaking, with 2 sensors you're going to be facing forwards most of the time anyway.

Don't get me wrong, more space would be better and it might bug you, but it's a lot better than no VR!
Just came to order...

The OC page no longer lists the Xbox wiresless controller or Oculus remote - https://www.overclockers.co.uk/ulti...t-and-oculus-touch-controllers-vr-003-or.html

I can't find the bundle anywhere :(
 
Before it said it included an Xbox one pad + wireless dongle for it.
So the difference now is the lack of the XBox controller and wireless dongle and Oculus remote? Is that right?

I wonder how much those cost separately?
XBox Controller and Adapter? £50
Oculus Remote? £29

So you'd have to buy the "new bundle" for £399 and then spend about £79 to add the missing elements?
 
Yes seems that way, which is really annoying, Oculus should have communicated that bundle was going to go out of stock when it was on sale, i would have purchased last week then.

Actually is the XBox controller with the bundle just a standard XBox One controller?

In which case I have one of those, so the price difference between the "new bundle" and the "old bundle" would be:-

Oculus Remote: £29
Wireless Adapter: £17.50

So that means £46.50 more...


NOTE: A famous electrical retailer with shops still has the bundle... For £499! So more expensive than doing the above!
 
I have never used the Oculus remote, so that's not much of a loss. The xbox controller, for me, was a nice addition. I guess moving forward, it's better to supply the bare bones and make it cheaper rather than include extras people might have already. It's a pain for you guys caught in the switchover though.
So what does the remote offer/do? ie: By not having one, what's lost?
 
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