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Something people might have missed about the Turing reveal??

Caporegime
Joined
9 Nov 2009
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During Maxwell,Nvidia split its lines into ones more orientated towards consumer graphics and those towards commericial usage.

Has anyone noticed that the Turing cards look like Nvidia is now moving back to re-unifying both line-ups again?? Instead of wasted die space on the extra functionality laying unused,integrated into useful ways for games?

I could be wrong,but maybe Turing is as much about reducing the need to have so many different lines,as pushing ray tracing per se to games.

What are your thoughts on this?? Am I off the mark,here??
 
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