I'm currently doing a lot of development in Visual Studio on a laptop with 2GB of RAM, a C2D processor and a 5000-odd RPM Hard Drive.
Next year I'm going back to Uni so will still be working in Visual Studio but also other IDE's like NetBeans and Eclipse. I have a good spec desktop for multimedia and games but am likely to be using the laptop more because it is portable.
So I wonder what I need to improve the performance. Right now on my current laptop it maybe takes a 2 or 3 minutes to compile our entire solution and sometimes things get a bit sluggish anyway.
I'm think a laptop with an i5 processor, a decent amount of RAM (at least 4GB over 1000Mhz) and possibly a 120GB SSD drive - although this is the biggest cost point. AT least a 15" screen is important too for using IDE's. Where are the bottlenecks in compiling software though and what am I most likely to benefit from?
Using Windows Server 2003 right now but will be moving it all over to Windows 7 soon to get the most out of the machine.
Next year I'm going back to Uni so will still be working in Visual Studio but also other IDE's like NetBeans and Eclipse. I have a good spec desktop for multimedia and games but am likely to be using the laptop more because it is portable.
So I wonder what I need to improve the performance. Right now on my current laptop it maybe takes a 2 or 3 minutes to compile our entire solution and sometimes things get a bit sluggish anyway.
I'm think a laptop with an i5 processor, a decent amount of RAM (at least 4GB over 1000Mhz) and possibly a 120GB SSD drive - although this is the biggest cost point. AT least a 15" screen is important too for using IDE's. Where are the bottlenecks in compiling software though and what am I most likely to benefit from?
Using Windows Server 2003 right now but will be moving it all over to Windows 7 soon to get the most out of the machine.