Spec me a language.

Associate
Joined
27 Jul 2006
Posts
691
Location
Huddersfield
OK odd title i know, however.

I have been attempting to teach my self c++ for sometime now and i always seem to get bored as the books ive been working through are a tad well boring.

I am thinking about getting one of these game specific languages/designers but im not sure if its worth it. Ive been looking at Dark Basic and Blitz Basic.

Could anyone offer any suggestions or help?

What i need to see are nice results and clear tutorials explaining what does what and why, and like i say the books on C++ are sorely laking in this regard.

Thanks in advance.
Zero.
 
my mate programs in both Dark Basic and Blitz Basic... he loves it... I have his lawn mower game somewhere from uni, that was pure class :)

Stelly
 
Blitz3D is worth it. Lots of industry professionals use it for prototyping because it's so easy to setup a basic game with it.

It has great art pipelines (i.e. get models from 3d packages like Milkshape, 3DS Max, etc.) into it, and it's fast and stable.

Problem is, it's DirectX7 limited, and hasn't really had many new features added in a couple of years, but it's still highly useable and if you look at the gallery on www.blitzbasic.com you'll see that it's possible to create attractive looking games with DirectX7. It comes with lots of tutorials and small samples of code to show you how to create boxes, how to light them, texture them, position them in 3d space and so on.

Another strong recommendation is Truevision 3D 6.5 which has just gone public beta. This is a 3D engine that you can use with almost any language, such as VB, C++, C#, Java, etc etc... It's DX9 based and has probably more of a future than Blitz3D., although you may find it tough going to get started if you don't know much about DirectX / 3D games dev.

Also there is Microsoft's XNA, which is probably worth a look, I don't know much about it.
 
Last edited:
stick with c++,
ditch the book,
get yourself over to gamedev
read the forums, do the tutorials etc.

it'll be much more fun...


oh, and don't try to run before you can walk, start with something easy like pong or tetris and work you're way up to something more ambitious, like you're very own FPS/RTS/MMORPG
 
Last edited:
hmm my own mmorpg.

I could get people to pay subs for a non developed game for months.

Oh they did that allready with vanguard. :P

The DVD that was suggested looks interesting, uses C#

I just thought somethign like DB and BB would give instant gratification.

Draw CUBE
Rotate CUBE

Woooo!!!

for example :)
 
Back
Top Bottom