
you know a lot of that is rubbish. a LOT of the grass is modeled and sways with the wind. a lot of the textures are very detailed and are improved further with mods. those 'unrealistic power increases' are all sorted with mods and how exactly are the weapons ludicrous? i could take a few screen grabs but i doubt that would change your opinion at all.
because you'd be wrong.
Guns ludicrous, lets take an AK47, give it a modded version with increased firing rate. Now the early version will simply not hit the same spot repeatedly firing at a wall one shot at a time from any range, it hits in a cone, which frankly is impossible for a gun. But the increased firing rate version, which can do nothing but decrease accuracy, becomes a gun that can hit the same point repeatedly in single fire(where it should be identical), kills the same enemies much quicker with less shots and is a lot more accurate in burst firing. But its not really that gun, its simply first guns are all on purpose completely freaking useless, then suddenly after that point guns all become pinpoint accurate and you can headshot anyone at any distance with any gun. THats simply not realistic. Past that 2nd decent fight in the scrapyard thats not another single scripted fight like it, and no decent fights after it. Theres zero good AI past that point. THe guns from that point on are ridiculously, and unrealistically great and the artifacts make you ridiculously strong while the enemy only gets easier(well, dumber).
But that all ignores the main story, wake up, don't know who you are, someone asks you to go murder a bunch of people for money, no reason, no why, you just go do it. Thats really awful story right there, in a "rpg" style game you are supposed to be given choices. YOu decide to get to the core, and people attack you en route and you fight back is one thing, going out to simply murder people for money is quite another and theres no choice, nothing to explain why you would. The endings are really awful, the story throughout is weak. None of the side quests are remotely worthwhile, nothing you can buy can't be found BEFORE you are allowed to buy them, its ridiculously easy from scrapyard fight onwards, which is the majority of the game.
Everything is done badly in the game. Swaying doesn't mean its not sprites, its called animation, been done for hundreds of years, used to be done on flick books. 2 sprites flicked between each other, 10 sprites flicking from one to another. Very little in the game looks good at all. THe design of the area is great, and thats the only reason it looks fairly decent. Like i said, design time and mostly texture quality are the keys to making a game look great, not lighting cycles and lightning in the background, whoopdedoo. maybe i can just look at the sky for the entire game, then it looks great.