• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Star Swarm - Oxide bench thread

Official entry
Tested on an i7 3770 (non-k) @ 4.2GHz and Radeon 7950 boost@1200/5620


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Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Nas-i7\Documents\Star Swarm\Output_15_02_07_1129.txt
Version 1.10
02/07/2015 11:29
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon HD 7900 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 8546246656
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 19809

Average FPS: 55.02
Average Unit Count: 4477
Maximum Unit Count: 5583
Average Batches/MS: 902.53
Maximum Batches/MS: 4552.73
Average Batch Count: 16998
Maximum Batch Count: 139061
===========================================================
 
Last edited:
Official entry for now and first run. I might try to improve this at some point.

i7 920 @ 4.0Ghz, R9 290 @1100/1400 MANTLE

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Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\steven\Documents\Star Swarm\Output_15_02_07_1149.txt
Version 1.10
02/07/2015 11:49
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 4293369856
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 26378

Average FPS: 73.27
Average Unit Count: 4636
Maximum Unit Count: 5760
Average Batches/MS: 1030.11
Maximum Batches/MS: 3877.28
Average Batch Count: 15378
Maximum Batch Count: 140663
===========================================================
 
Last edited:
Official entry
I5 4670k @ 4.5GHz and GTX970 @ 1427/1790

Can push it more but just wanted a comparison really


===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Loss\Documents\Star Swarm\Output_15_02_07_1319.txt
Version 1.10
02/07/2015 13:19
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 970
CPU: GenuineIntel
Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 8531640320
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 23844

Average FPS: 66.23
Average Unit Count: 4493
Maximum Unit Count: 5808
Average Batches/MS: 1335.39
Maximum Batches/MS: 4824.41
Average Batch Count: 19237
Maximum Batch Count: 146266
===========================================================
 
"Official entry"
3930k @ 4.5
290X @ 1300/1600 Mantle.

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Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Big\Documents\Star Swarm\Output_15_02_07_1443.txt
Version 1.10
02/07/2015 14:43
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: GenuineIntel
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
Physical Cores: 6
Logical Cores: 12
Physical Memory: 17114963968
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 30397

Average FPS: 84.43
Average Unit Count: 4784
Maximum Unit Count: 6090
Average Batches/MS: 1351.70
Maximum Batches/MS: 5447.34
Average Batch Count: 18326
Maximum Batch Count: 108456
===========================================================
 
Last edited:
Official Entry

Cpu 3570k @ 4.8

780 @ 1215 + 3718

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\ian\Documents\Star Swarm\Output_15_02_07_2250.txt
Version 1.10
02/07/2015 22:50
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 780
CPU: GenuineIntel
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 8548159488
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Enabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 30291

Average FPS: 84.14
Average Unit Count: 4574
Maximum Unit Count: 5709
Average Batches/MS: 670.78
Maximum Batches/MS: 3789.96
Average Batch Count: 8027
Maximum Batch Count: 55284
===========================================================
 
Offisial Entry

Offisial Entry.

FX-9590 @ 4.7Ghz (Stock)
Powercolor PCS+ R9 290 @ 1040/1350 (Stock)
Windows 10
Mantle
===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\#\Documents\Star Swarm\Output_15_02_08_2315.txt
Version 1.10
02/08/2015 23:15
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: AuthenticAMD
AMD FX(tm)-9590 Eight-Core Processor
Physical Cores: 4
Logical Cores: 8
Physical Memory: 8532606976
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 28256

Average FPS: 77.18
Average Unit Count: 4598
Maximum Unit Count: 5789
Average Batches/MS: 1138.90
Maximum Batches/MS: 4049.19
Average Batch Count: 18209
Maximum Batch Count: 101917
===========================================================
 
Last edited:
Official Entry

Scratch that one ^^^ use this one

Official Entry

FX-9590 @ 4.7Ghz (Stock)
Powercolor PCS+ R9 290 @ 1100/1400
Windows 10
Mantle

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\No\Documents\Star Swarm\Output_15_02_08_2355.txt
Version 1.10
02/08/2015 23:55
===========================================================

== Hardware Configuration =================================
GPU: AMD Radeon R9 200 Series
CPU: AuthenticAMD
AMD FX(tm)-9590 Eight-Core Processor
Physical Cores: 4
Logical Cores: 8
Physical Memory: 8532606976
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: Mantle
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 29296

Average FPS: 82.26
Average Unit Count: 4644
Maximum Unit Count: 6037
Average Batches/MS: 994.00
Maximum Batches/MS: 4084.60
Average Batch Count: 15189
Maximum Batch Count: 90002
===========================================================
 
Last edited:
Official entry;

Core i7 3820 @ 4.2GHz
MSi GTX 680 Lightning @ stock

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Jase\Documents\Star Swarm\Output_15_02_09_0023.txt
Version 1.10
02/09/2015 00:23
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 680
CPU: GenuineIntel
Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
Physical Cores: 4
Logical Cores: 8
Physical Memory: 17126555648
Allocatable Memory: 140737488224256
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 21883

Average FPS: 60.78
Average Unit Count: 4506
Maximum Unit Count: 5492
Average Batches/MS: 1141.35
Maximum Batches/MS: 5220.17
Average Batch Count: 17959
Maximum Batch Count: 85378
===========================================================
 
It did raise a grin when I noticed this rule.

Add "Official entry" to the top/title of your post.

The problem was Gee, people were just adding random runs and nothing to do with the rules, so to make life easier on me, I asked that people add "official entry" to the post if they wanted it added.

I did get asked to make the rules less complicated :D
 
Heres mine

3570k @ 4.4 Ghz
780TI @ 1223 1811

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Paul\Documents\Star Swarm\Output_15_02_09_1939.txt
Version 1.10
02/09/2015 19:39
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 780 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 8548249600
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 22242

Average FPS: 61.78
Average Unit Count: 4530
Maximum Unit Count: 5853
Average Batches/MS: 1282.49
Maximum Batches/MS: 4206.47
Average Batch Count: 22537
Maximum Batch Count: 106867
===========================================================
 
Heres mine

3570k @ 4.4 Ghz
780TI @ 1223 1811

===========================================================
Oxide Games
Star Swarm Stress Test - ©2013
C:\Users\Paul\Documents\Star Swarm\Output_15_02_09_1939.txt
Version 1.10
02/09/2015 19:39
===========================================================

== Hardware Configuration =================================
GPU: NVIDIA GeForce GTX 780 Ti
CPU: GenuineIntel
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
Physical Cores: 4
Logical Cores: 4
Physical Memory: 8548249600
Allocatable Memory: 8796092891136
===========================================================


== Configuration ==========================================
API: DirectX
Scenario: ScenarioFollow.csv
User Input: Disabled
Resolution: 1920x1080
Fullscreen: True
GameCore Update: 16.6 ms
Bloom Quality: High
PointLight Quality: High
ToneCurve Quality: High
Glare Overdraw: 16
Shading Samples: 64
Shade Quality: Mid
Deferred Contexts (D3D11): Disabled
Small Batch Optimized (Mantle): Enabled
Temporal AA Duration: 16
Temporal AA Time Slice: 2
Detailed Frame Info: Off
===========================================================


== Results ================================================
Test Duration: 360 Seconds
Total Frames: 22242

Average FPS: 61.78
Average Unit Count: 4530
Maximum Unit Count: 5853
Average Batches/MS: 1282.49
Maximum Batches/MS: 4206.47
Average Batch Count: 22537
Maximum Batch Count: 106867
===========================================================

As boring as it is set to performance in nv control panel and run it more than once if you want a higher score, Not that it matters in the grand scheme of things.
 
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