Star Trek Bridge Crew

Soldato
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May 30th release. Anybody else quite excited for it? I'm thinking this might be the game that gets me to buy touch controllers, because it just looks awesome. Dat original bridge!

Obviously I'll wait for reviews first, but it ticks all the boxes for me: seated experience with no motion sickness issues, coop, and a beloved franchise brought to life in VR.
 
Yeah I'm fine with most cockpit based games (although f1 cars on nurburgring are a one way ticket to lying down), but have been holding off on touch purely on the basis that the games that required them didn't appeal to me strongly enough (eg wave shooters and the like). This, on the other hand, looks exactly what I like. I presume there will be a lobby system where you can join randoms, because solo bridge with AI seems like a massive disadvantage from what most early previews have said.
 
I bought the touch controllers, purely with this in mind (they arrive tomorrow so looking forwards to trying them out on other titles too).
 
If you have a Rift it's better to pay full price and buy it from the Oculus store. It currently doesn't support the Oculus SDK in Steam so your limited to Steam VR which is lower performance etc.
That might explain why the oculus version isn't on the ubi website

Exactly how bad would it be if I didn't get the oculus version?
 
Played a few hours, some as engineer, then I got landed in the captain role by chance and did that for a few missions. The pressure is unreal!

We came out of mission 4 with 1% hull. Let me tell you our engineer was busy that game. It's a real sense of achievement though. Had a great helms man, tactical and engineer for a few games, then got landed with a couple guys on their first go and mission 5 wrecked us fairly quickly.

Pro tip, tactical, scan everything. Engineer, use initiative to decide when you need more engines to complete a turn in combat. Captain, keep your engineer informed because he can't see what's happening, and vice versa. Helmsman, definitely use your initiative to stay out of range of enemy scanners (I had a great guy who threaded us through some nasty stuff while I was focused elsewhere sorting transports etc).

Just awesome
 
Had anyone figured out the nuances of routing power from one system to the other? I can't tell if you can mitigate the increased load by moving the nodes about our whether those little bars that go up are just for show
 
Set effects to full on my 3770K (4.5GHz) and it ran well, although not 100% as smoothly (ASW kicked in a couple times). It does look way cooler though when you take damage, and the lightning in the anomalies is cool.
 
Did a mission in the original enterprise bridge (suggest a research mission for your first), and it was really awesome. Highly recommend it for when you have an experienced crew
 
Hahaha if she was in the room at the same time I can guarantee there would be a video of me uploaded to Facebook within seconds with my nerd shame bared to all! :rolleyes::D
Already happened to me. Cue all of my non nerd friends laughing at me pointing at my curtains and shouting "engage!", or leaning to my right with a wry smile and asking my bin to make it so
 
Yeah it's a great game. I was just thinking of how good it would be if they made it a Vive/Rift only game. Imagine walking around engineering, or doing spacewalks to fix the deflector dish. Teleporting over to a Klingon warbird and fighting them. Away missions. The list goes on and on.

But for the way it is now, I think the next DLC should have more advanced play. Make it more about exploring the galaxy and more freedom in the way we complete each mission. Each station have more features, like evasive maneuvers for helm as an example.

All I know, is that no matter what way they go, the possibilities are endless for DLC content.

VR has just got it's flagship game.

Tonight at 8/9pm FlukeRogi, Kalgore and Myself are going to do a few missions, if anyone wants to come along and join the crew :)
I'll see if I can get on then and will add you guys. All depends on the little one going to sleep!
 
I got my brother in law over (big trek fan and console gamer), and it was the most frustrating thing in the world watching him try to play it without bothering with the tutorials.

I insisted he watch me do it properly, and promptly captained us to death in the 4th mission. I blame our engineer, clearly not my decision to help the civilians despite us not having had enough time to repair half our systems.
 
I just bought this. Tried out the single player tutorial then another couple of missions. Love the voice commands, it works very well. Jumped into a multiplayer and was a bit conscious I might get it all wrong but it went OK.

My first MP mission was as captain. The pressure was unreal
 
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