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stock Quad beats OC Dual - Lost Planet

  • Thread starter Thread starter ljt
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ljt

ljt

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I've just seen this on The INQ (yes i know they arent the most reliable) but it was quite suprising if these results hold true...

http://www.hardspell.com/english/doc/showcont.asp?news_id=1355

Only thing that also sticks out as faux, is the fact the outdoor snow scene sees same scores across the board for both quad and dual core. Yet the indoor shows quad @ 2.4 beating dual @ 4ghz quite considerably??

hmmm, I'm hoping this is true, it would be nice to see more and more games using the 4 cores, but the results just dont tie up

Lee
 
Lost Planet is one of very few games that supports Quad Core CPU's, therefore it can handle 4 threads. Other games, or in fact nearly all other games, either support 2 max or single core. Xbitlabs did another type of comparison like that but in regards of E6750 vs. Q6600.

2 Threads max

lp.png




4 Threads max (tweaked .ini)

lp-2.png
 
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But it's obvious that multicore is the way forward, my last rig lasted me 4 years (AMD 4400+) , in 4 years time how may games will only be single or dual core.
 
But it's obvious that multicore is the way forward, my last rig lasted me 4 years, in 4 years time how may games will only be single or dual core.
Definetly, but at this point in time I'm not sure. The only games that I know of that will support quad's in the next year is Crysis and Alan Wake.
 
Agreed, there isn't too much point atm but if you are building a new rig that will last you a while you'd be a bit daft not to pickup an extra 2 cores for 60 quid!
 
Yeah I wasnt saying if your on dual go to quad right this minute lol

But if people are budgeting nearly £200 on a CPU now (i.e. E6850/Q6600) then this all points to going the quad route.

Another point I asked myself was, if we are getting a lot of cross platform X360/PC games, surely the 360 having 3 cores, then the games will atleast use 3 of the 4 cores of the quads? (excuse my naivety lol)
 
But if people are budgeting nearly £200 on a CPU now (i.e. E6850/Q6600) then this all points to going the quad route.
Yeah, if you are planning on spending £175+ on a CPU it should be a Quad Core.

Another point I asked myself was, if we are getting a lot of cross platform X360/PC games, surely the 360 having 3 cores, then the games will atleast use 3 of the 4 cores of the quads? (excuse my naivety lol)
Just because it has 3 cores though doesn't mean the games use them :) Plus on the ports they might strip the need of using 3 threads to the cpu for the PC versions because it's not needed.
 
From what I've read, UT3 will.

Yeah not hearing that same vibe from crysis chaps apparantly its been designed all on Core2duo riggs, thats not to say its not quadcore/mutliple cpu supported but I get the feeling its proberly more optimised and focused on dual core.
 
Bioshock performed better on my q6600 @ 2400mhz than it did on m e6400 @ 3.8ghz...

Clocking my quad to 3.8ghz showed a further increase, ruling out that it was graphics based performance increase, thus, games are already benefiting from quads :)
 
Think once the crysis/UT3 demos hit this month? then hopefully we can get some decent quad-core benchies, thus allowing everyone to kiss there Q6600....
 
Not claiming to understand this at all, but might the quad cores out-perform the dual cores even in games optimised for 2 cores by offloading all the OS overheads to a 3rd core and leaving 2 cores completely free for the game?
 
Not claiming to understand this at all, but might the quad cores out-perform the dual cores even in games optimised for 2 cores by offloading all the OS overheads to a 3rd core and leaving 2 cores completely free for the game?

Yes, but the higher frequency an equal priced dual runs at will probably offset this (assuming just standard Windows services & shell running etc).
 
if you think about it though, the only reason we are seeing more games utilize more cores is because ported games from the 360 must use those cores aswell.

Mind, there are a couple PC only games that take advantage of multiple cores.. crysis being one at least.
 
The developers still have to program the xbox360 to use the cores with the threads. It all depends upon how well the developers use threads, which apparently is quite tricky hence why it has taken time from getting multicore cpus to actually getting games that use them.

The 360 does have the cores but they aren't automatically used.
 
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