Streaming?

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Joined
6 Oct 2008
Posts
757
Hi guys,

I've been testing out streaming on my somewhat dated system and I'm wondering what's causing the FPS drops, as when I'm streaming at 620kb/s in 720p my FPS drops from 60 (not streaming) to ~40-50 yet my GPU usage doesn't exceed 55% and CPU usage doesn't exceed 85%.

Is it that my total bandwidth is almost completely being used up on the upload causing me to lag?

If so, would upgrading my internet package to a better upload speed alleviate the FPS drops, for example if I were to have 2mb upload instead of the current 800kb/s and upload at 1.2mb allowing 800 free would I still have the fps drops? Or in simpler terms if I were to continue to stream at 620 kb/s when my max is 2mb vs streaming at 620kb/s when my max is 800 would the fps drop still exist?

My specs being;

Windows 7 32bit
Gigabyte H55M-UD2H
Intel Core i3 530 @ 2.93GHz OC'd to 4.00GHz
Nvidia GeForce GTX 260 896MB
XFX EasyRail Pro 450W
4GB DDR 3 RAM
I play on native resolution of 1920x1200
My upload speed according to http://www.speedtest.net/ is 0.85 Mbps

Edit:

I should add that I realise 85% CPU usage is rather high and could explain the FPS drop but my question regarding upload still very much remains as I'm considering upgrading my internet mostly in order to be able to stream without the FPS hitch; what puts me off thinking it's my hardware is it happens regardless of what I'm streaming. I can stream some very low quality old 90's PC game at 300 FPS, turn on V-sync for 60fps yet when the stream starts and I'm uploading it at 620kb/s I drop to 30-40FPS. At this time, CPU usage doesn't exceed >40%, GPU usage is around 20% and physical memory is 60%
 
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What format are you streaming thr feed in? your upload is a little on the low side for that resolution. Try transcoding to something lossy and drop the streamed resolution.
 
That's not enough upload to properly stream unless it is very low resolution or very lossy. Despite this it would only cause the stream to lag and should have little to no impact on your local FPS.

Capturing game footage while playing be it for local storage or live streaming WILL have a performance impact to some degree. Why don't you try capturing locally with Fraps/MS Afterburner ect without the stream component and see how your performance is impacted.

Also, why 32Bit Windows with 4GB of RAM?
 
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