street fighter 4

Associate
Joined
28 Dec 2005
Posts
461
Location
Stoke
mediabz0.jpg

Though the screenshot doesn't answer this question outright, we can confirm that the game's graphics are polygonal but the gameplay is strictly 2D. There will be new moves, locations, and gameplay features, while the standard six button control scheme remains. Ryu and Ken return along with Chun-Li and Dhalsim, but beyond that the character roster is a mystery. And then there's the issue of what platform(s) the game will end up on, which at this point Capcom is keeping close to its chest (if you search 1UP's database, you'll find listings for arcade, PlayStation 3 and Xbox 360 versions, but those are just guesses based on the graphical quality).
:D
 
Neat!

Would have been interesting if it were 3D... but staying down to earth with it's origins, 2D, I wouldn't complain :D
 
I really hope they implement those sweet paintbrush effects from the trailer into the special moves.
 
Thats sort of makes it look 2D but 3D at the same time, looks epic, this would swing me into getting a 360 or PS3.
 
mediabz0.jpg

Though the screenshot doesn't answer this question outright, we can confirm that the game's graphics are polygonal but the gameplay is strictly 2D. There will be new moves, locations, and gameplay features, while the standard six button control scheme remains. Ryu and Ken return along with Chun-Li and Dhalsim, but beyond that the character roster is a mystery. And then there's the issue of what platform(s) the game will end up on, which at this point Capcom is keeping close to its chest (if you search 1UP's database, you'll find listings for arcade, PlayStation 3 and Xbox 360 versions, but those are just guesses based on the graphical quality).
:D

Without seeing a full HD screenshot, I would eat my hat, if that was not just an artists render etc.

I will wet myslef and eat the hat if that is not the case, but it will not look like that, I am 99% certain.

Could be a reply mode or intro screen etc, but in game it would not look like that.


rp2000

Edit:After checking the capcom blog, I am more confident as these are offical shots and they apparently will let 1UP.com host videos as well.
They advise checking back @ http://www.1up.com/do/feature?cId=3164488 throughout December and January. The porspect of gameplay videos has me possibly wetting myself in anticipation (if they are direct feed gameplay of sorts). Hat eating plans on hold, temporarily.
 
Last edited:
I like the amount of detail and the style of the graphics.. but Ryu looks really weird! His feet are well overgrown and his chest and face are damn ugly
 
I like the amount of detail and the style of the graphics.. but Ryu looks really weird! His feet are well overgrown and his chest and face are damn ugly

That's the style, it's been like that for a while now. I like it.
 
aw, I'm little disapointed it's not 2d art based...

It does look very pretty though, hoping it's fun to play, looking forward to it :)
 
Bit more info from destructoid
http://www.destructoid.com/rumor-new-info-and-pictures-from-street-fighter-iv-leaked-58045.phtml

The graphics aren't the way they are in the teaser that everyone watched. The game's still pretty, but it has nothing of that ink-splashing or anything. Art direction is interesting. Unlike all the other 3D fighters, SFIV is not meant to be photo realistic.

Street Fighter IV runs at 60 frames per second.

Street Fighter IV will have online play.

The game takes place after Super Street Fighter II Turbo and before SFIII. The good news is that the character roster will be made of many old-school brawlers and some entirely new ones. There are two new girls on the list. We will probably not see any SFIII characters.

The stage you saw at 1Up, if you didn't figure out, is Chun-Li's Stage from SF2.

The excellent Parry system form SFIII is gone. The new system seems to be called Saving or Revenge (we're not sure about the name). We don't know exactly how it works, but it's built around cancels. And we do know we'll have another gauge to activate the Saving/Revenge stuff, besides the usual Super Gauge.

Supers are there (although they didn't decide yet if it will be like in SSF2T or SFIII), and now they've put another moves called Ultras. These makes your character throws a auto combo with tons of moves. It's like a custom combo ... except by the custom part.

Shen Long may appear in the game. We are NOT kidding.

The consoles are not decided yet, really. But, assuming that SFIV will have online play, we can obviously think of Xbox 360 and PS3 (duh). It's very likely that we'll see an arcade version without online mode too, and our sources told us that Capcom could put some test machines in Japan arcades in Q2 next year.
 
Looking forwards to this. I agree with what manoz said about keeping the brush strokes for the special moves, that would look awesome.

On a slightly immature note, what's going on with his crotch? :D
 
Without seeing a full HD screenshot, I would eat my hat, if that was not just an artists render etc.

I will wet myslef and eat the hat if that is not the case, but it will not look like that, I am 99% certain.

Could be a reply mode or intro screen etc, but in game it would not look like that.


rp2000

Edit:After checking the capcom blog, I am more confident as these are offical shots and they apparently will let 1UP.com host videos as well.
They advise checking back @ http://www.1up.com/do/feature?cId=3164488 throughout December and January. The porspect of gameplay videos has me possibly wetting myself in anticipation (if they are direct feed gameplay of sorts). Hat eating plans on hold, temporarily.

Hope you'll be supplying videos of you peeing yourself and eating your hat. :p
 
Back
Top Bottom