Street Fighter 6

"We're working on a thing you already know we're working on"

Great, thanks for zero info :D ...the only bit that we got, is that Ryu wears sandals now
 
Last edited:
I was hoping for a return to anime style graphics like alpha/zero but doesn't look like I'll get my wish. Not that there's much to go on. Really hoping on all platforms this time around too.
 
oh god, is this another start of a stupid Hype media release schedule. Drip fed tiny morsels until we're so HYPED we die from a heart attack before the game even releases
 
oh god, is this another start of a stupid Hype media release schedule. Drip fed tiny morsels until we're so HYPED we die from a heart attack before the game even releases
Then get resurrected and die from disappointment shortly after.
 
not bad. Is this the first Capcom fighting game in like a decade to release with a somewhat competent art direction.
Lets see what their DLC seasons bring, since we all know base game is going to suck ass.
 
Just played with the Demo on the PS5 this weekend and had a lot of fun with the character creation bit. I spent probably way too much time making my Avatar look good and almost like an official SF character, pity I won't be able to save it unless I buy the full game also on the PS5 so that the save data ports across. I'm deciding either on the PS5 or PC but leaning towards te PS5.

I will main my usuals. Chun-Li and Ibuki when she's becomes available.

Also, Modern controls are absolute trash. I don't see how anyone would prefer them over Classic controls.
 
Last edited:
Just played with the Demo on the PS5 this weekend and had a lot of fun with the character creation bit. I spent probably way too much time making my Avatar look good and almost like an official SF character, pity I won't be able to save it unless I buy the full game also on the PS5 so that the save data ports across. I'm deciding either on the PS5 or PC but leaning towards te PS5.

I will main my usuals. Chun-Li and Ibuki when she's becomes available.

Also, Modern controls are absolute trash. I don't see how anyone would prefer them over Classic controls.
Excellent stuff. Modern controls are just a way for new players to jump in and and start doing special moves without being handicapped essentially. It seems very beginner friendly and the training modes have tons of features.
 
Excellent stuff. Modern controls are just a way for new players to jump in and and start doing special moves without being handicapped essentially. It seems very beginner friendly and the training modes have tons of features.
I don't see how classic controls could ever be regarded as not beginner friendly, it's robbing the enjoyment for new comers learning how to pull off these movies. It's part of the reason i lost so much time on SF4
 
I don't see how classic controls could ever be regarded as not beginner friendly, it's robbing the enjoyment for new comers learning how to pull off these movies. It's part of the reason i lost so much time on SF4
That's probably because years of doing quarter circle motions and DP inputs etc. are second nature to you now. For total beginners its not at all easy to do consistently. If it helps players jump in and start throwing fireballs then I'm all for it. They can always learn the system more in depth down the line which the world tour mode seems to do very well. Whiff punishing mini games, weird little pizza games that teach motions etc. It honestly looks amazing.

Just look how in depth the training mode is now:

 
Last edited:
Back
Top Bottom